(Yes, I specifically mean quakeworld, and to be even more specific ezquake compatible)
Doom has certain features that make it great for coop, the automap which shows your location and the location of the other players, and the view other people's perspective feature. The lack of these features, in some ways, make Quake more of a downgrade coop wise. However, as of this writing, Quake (specifically quakeworld) has something that no version of Doom has: the ability to record voip in demo recordings, simplifying recording. What can be done for Quakeworld to improve coop play, and what coop campaigns are recommended?
I know I made a thread about quakeworld coop before, but at the time my experience with Doom and Quake coop was limited.
Doom has certain features that make it great for coop, the automap which shows your location and the location of the other players, and the view other people's perspective feature. The lack of these features, in some ways, make Quake more of a downgrade coop wise. However, as of this writing, Quake (specifically quakeworld) has something that no version of Doom has: the ability to record voip in demo recordings, simplifying recording. What can be done for Quakeworld to improve coop play, and what coop campaigns are recommended?
I know I made a thread about quakeworld coop before, but at the time my experience with Doom and Quake coop was limited.