Speedmap'd today. Just got back into the Quake scene this year and wanted to crank out a deathmatch map. So I managed to put one together with some interesting shapes and layout. Put in about 8hrs. Only used a few textures, so I tried to creat variety with lighting and such.
Tested with Quakespasm and reaper bots. Will test with a human opponent tomorrow, but wanted to put this up in case anyone else wanted to try it out or provide feedback. Any and all comments are appreciated.
Screenshots:
Download ZIP: http://www.quaketastic.com/files/multiplayer/maps/rhoqtmd1.zip
Just playtested it with my son and some bots this morning. There are some dead areas for gameplay, and a few issues with balance of ammo vs. armor. But the central areas have some good moments going on.
Twitch: LINK
YouTube: LINK
If you happen to download and test the map yourself, any and all feedback is appreciated.
Admin: edited the download URL, typo when uploading?
Tested with Quakespasm and reaper bots. Will test with a human opponent tomorrow, but wanted to put this up in case anyone else wanted to try it out or provide feedback. Any and all comments are appreciated.
Screenshots:
Download ZIP: http://www.quaketastic.com/files/multiplayer/maps/rhoqtmd1.zip
Just playtested it with my son and some bots this morning. There are some dead areas for gameplay, and a few issues with balance of ammo vs. armor. But the central areas have some good moments going on.
Twitch: LINK
YouTube: LINK
If you happen to download and test the map yourself, any and all feedback is appreciated.
Admin: edited the download URL, typo when uploading?