Member
171 posts
Registered:
Jan 2006
How do I get the different health-boxes to show up with different "skins"?
Member
248 posts
Registered:
Jan 2006
Edit the B_bh10.bsp and B_bh25.bsp in /maps
thats what i did
you need something like
adQuedit to open it!
Member
171 posts
Registered:
Jan 2006
editing
eQuakeqwtexturesbmodelsmed3_0.png
eQuakeqwtexturesbmodelsmed3_1.png
also worked...
Member
1754 posts
Registered:
Jan 2006
simpletextures for bmodels, maps and models comes with the equake package