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Maps & Textures
2006-07-03, 12:37
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139 posts

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Jan 2006
since aerowalk ain't fully covered by the retexturing project's files,
i decided to rebuild the missing textures by myself using of the existing ones from the project.
nearly all missing textures are now highres/24bit .tgas and exactly like the originals supplied by the map
(exeptions are the symbol texture and the technical textures on some walls. those i have replaced with some others since i couldn't find any good ones alike in the projects archive).

pls give me any feedback!
i didn't find any complete aerowalk archives on the net (in this quality) so i hope i didn't double anyones idea

download (22mb): http://www.quakeonline.net/files/textures/nylon/aerowalk.rar

thx to deurk for hosting this file!
http://www.egozelle.com/stuff/qw_sig.jpg
2006-07-03, 12:49
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950 posts

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Apr 2006
My pleasure
2006-07-03, 12:54
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950 posts

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Apr 2006
Just tried them : purrretty!
2006-07-03, 15:43
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230 posts

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Jan 2006
FYI

If my memory serves me well I think I've completed all of the textures for Aerowalk!
(It's one of the best maps imo and I don't mean the textures even though they quite good too )

Some of the textures for Aerowalk will be released for quake expo and the rest (specific for aero) I'll put up asp if there's any interest!

/Moon[Drunk] - Quake Retexturing Project
2006-07-03, 16:47
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139 posts

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Jan 2006
Moon[Drunk wrote:
']FYI

?


so where are those? the high quality archive doesnt cover aerowalk..
since i used ur stuff, i can take this one down if u want me to..
http://www.egozelle.com/stuff/qw_sig.jpg
2006-07-03, 17:02
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231 posts

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Jan 2006
no in game shots? download 22 mb with no shots... :| not good for me!
2006-07-03, 17:27
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950 posts

Registered:
Apr 2006
Moon[Drunk wrote:
']Some of the textures for Aerowalk will be released for quake expo and the rest (specific for aero) I'll put up asp if there's any interest!
/Moon[Drunk] - Quake Retexturing Project

Ready to host the files
PM me for details
2006-07-03, 17:39
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950 posts

Registered:
Apr 2006
Trinca wrote:
no in game shots? download 22 mb with no shots... :| not good for me!

Added a SS: http://www.quakeonline.net/files/textures/nylon/preview.jpg
2006-07-03, 18:52
Member
230 posts

Registered:
Jan 2006
nylon wrote:
Moon[Drunk wrote:
']FYI

?

so where are those? the high quality archive doesnt cover aerowalk..
since i used ur stuff, i can take this one down if u want me to..

It's ok nylon, you don't have to take it down.
I just wanted to let you and everyone interested in qrp-textures know what's coming.

btw FYI=for your information

/Moon
2006-07-03, 20:54
Member
139 posts

Registered:
Jan 2006
Moon[Drunk wrote:
']
nylon wrote:
Moon[Drunk wrote:
']FYI

?

so where are those? the high quality archive doesnt cover aerowalk..
since i used ur stuff, i can take this one down if u want me to..

It's ok nylon, you don't have to take it down.
I just wanted to let you and everyone interested in qrp-textures know what's coming.

btw FYI=for your information

/Moon

k moon, i'd be happy if u let me know when that stuff is out!

added two other previews:
http://www.quakeonline.net/files/textures/nylon/preview2.jpg
http://www.quakeonline.net/files/textures/nylon/preview3.jpg
http://www.egozelle.com/stuff/qw_sig.jpg
2006-07-03, 22:27
Administrator
1265 posts

Registered:
Jan 2006
hi !!


mushi teabags nylon in the face!
never argue with an idiot. they'll bring you back to their level and then beat you with experience.
2006-07-04, 08:36
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231 posts

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Jan 2006
deurk thks looks great!!!
2006-07-04, 09:46
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Apr 2006
Np
2006-07-04, 23:12
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805 posts

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Mar 2006
https://tinyurl.com/qwbrasil - QuakeFiles
2006-07-05, 10:34
Member
950 posts

Registered:
Apr 2006
Nice ss veg
2006-07-05, 13:00
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231 posts

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Jan 2006
hehe boa = nice!
2007-10-09, 09:14
Member
401 posts

Registered:
Mar 2006
Ohhh these look the best so far. Thanks

EDIT: Yeah these are definitely the best looking Aero textures. 54mb but well worth it.
2007-10-11, 19:25
Member
119 posts

Registered:
Mar 2007
good but i believe simple is better ... like whole map can be done with grey .... simple and yet cool and functional + add a cool enemyskin that stands out and you're good to go :]
I will either find a way or make one !
  18 posts on 1 page  1