Difference between revisions of "How to server"
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- with 7 players + 1 spec, cpu usage was around 80% with everyone spamming sng at dm3 outside <br> | - with 7 players + 1 spec, cpu usage was around 80% with everyone spamming sng at dm3 outside <br> | ||
- in conclusion it will be enough for 2on2, not sure on a competitive 4on4 match. <br> | - in conclusion it will be enough for 2on2, not sure on a competitive 4on4 match. <br> | ||
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+ | [[Spike]] also compiled binaries for [[FTE]], both client and server. Download them from [https://mega.co.nz/#!ykhhjbTD!C6EoEjmykfQ5FJrrNFml-GlkFaJ23c8iPN9Ekqm_YxY here] | ||
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[[Category:Tutorials]] | [[Category:Tutorials]] |
Revision as of 09:15, 23 April 2014
The easiest way of running a server is installing nQuakesv package. webpage
Modern QuakeWorld server: MVDSV
Modern modification: ktx
KTX Server Setup
Firewall Configuration
iptables -A PREROUTING -t nat -p udp -i eth1 --dport 27500 -j DNAT --to 192.168.0.1:27500
Raspberry Pi server
eb compiled mvdsv and ktx binaries for Raspberry Pi.
Download the raspberry pi binaries from here
Test results:
- with 7 players + 1 spec, cpu usage was around 80% with everyone spamming sng at dm3 outside
- in conclusion it will be enough for 2on2, not sure on a competitive 4on4 match.
Spike also compiled binaries for FTE, both client and server. Download them from here