Quad Damage
From QWiki
Revision as of 18:16, 9 May 2009 by *>Renzo
One of the three powerups, Quad Damage multiplies the damage of your weapons by four and lasts for 30 seconds. In DMM4 the damage factor is increased to eight. It will respawn 60 seconds after being picked up.
So if you pick up Quad on 0:10 and bore a couple of seconds after, it does not matter when you bore, because the quad will spawn on 1:10 -- even if you do not bore at all.
QuakeWorld terminology | |||
Game stuff | |||
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Quad | Ring/Eyes | Pent GA | YA | RA | Mega Axe | SG/Boomstick | SSG | NG | SNG | GL | RL | LG/Shaft Binds | Bunnyhop | CFG | Demo | Duel | FFA | Frag | Rocket Jump | GLRJ | rpickup | pickup | |||
Slang | |||
Cam | Flood | +forward | BG | CS | GG | HPW | LPB | MGT | MST | Kenya | Rapecloset | TB3 | Stomp | BO3 | BO5 | Div1 delay | kpickup |