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Member 192 posts
Registered: Mar 2006
Hi! Omg I have a really big problem. See Iam in a Wireless Lan Connection right now. And everything is just fine, I can download files fast, can surf, can chat, and even can play CPMA, UT2k4 without a problem and even with good pings. And now Iam trying QW (ok I tried QW first of all and after 30 seconds Ive connected to a server, ill get a 100% Packet Loss and get a Connection Timeout. Why does only QW makes trouble. Ive tried serveral cfgs from other players, in/decreasing rate value. Changing every Network Settings like: cl_c2sImpulseBackup "3" cl_crypt_rcon "0" cl_nodelta "1" cl_nopred "0" cl_oldPL "1" cl_predictPlayers "1" cl_solidPlayers "1" cl_timeout "60" cl_useproxy "0" And I even used that standard cfg but nothing works. After I spawn at a Internet Server it takes 30 seconds, then I get a complete Internet Connection lost. Then I dont even can surf or do anything in the net. After 20 seconds, iam able to reconnect and surf as normal. I really hope you can help me because I need to PLAY thx def
Member 151 posts
Registered: Jan 2006
try cl_c2spps 20....
look like your wireless-hub hate high packet rate (or may be your ISP). kill me now and burn my soul
Member 192 posts
Registered: Mar 2006
Its write protected But thx, it works if I delete ruleset smackdown.
News Writer 280 posts
Registered: May 2006
do u use fps-independent physics?
Member 151 posts
Registered: Jan 2006
Does it solve your problem? (removing smackdown and enableing cl_c2spps 20)
And whats about fps-indep physics? kill me now and burn my soul
News Writer 280 posts
Registered: May 2006
<offtopic> диско, это твой снимок на аватаре? :-D </offtopic>
Member 192 posts
Registered: Mar 2006
Does it solve your problem? (removing smackdown and enableing cl_c2spps 20)
And whats about fps-indep physics? Yeah it solves it in a way. Now I wont lag out anymore, but time to time there is always a big major lag now So every 30 seconds or so!
Member 151 posts
Registered: Jan 2006
Look like your wireless link have some weird packetrate limit. QW is pretty high on packets per second. Q3, CS, UT usally have about 20-30 packets per second, while QW - 77.
Use twisted pair insteand of radio waves =:-) kill me now and burn my soul
Member 151 posts
Registered: Jan 2006
<offtopic> диско, это твой снимок на аватаре? :-D </offtopic> yes, it's me @ my avatar kill me now and burn my soul
Member 20 posts
Registered: Nov 2008
cl_cs2spps 20 only works if I disable -ruleset smackdown at cmdline ?
Member 20 posts
Registered: Nov 2008
Even if i remove -ruleset smackdown the client keep saying that cl_cs2spps is write protected.
How can I use that command?
Administrator 384 posts
Registered: Dec 2006
Probably a bit late now but are you 100% sure it's ONLY affecting QW? As a test try running a ping for a long time, say 300 pings and see if you get any large spikes.
A common problem is that Windows has a habit of polling for wireless connections every say 1min which can cause a huge lag for a second or so. You can get round this by disabling Wireless Zero configuration in WinXP (and using your wireless chipset software to connect), or running WLAN Optimizer application in Vista.
Member 2 posts
Registered: Dec 2008
Probably a bit late now but are you 100% sure it's ONLY affecting QW? As a test try running a ping for a long time, say 300 pings and see if you get any large spikes.
A common problem is that Windows has a habit of polling for wireless connections every say 1min which can cause a huge lag for a second or so. You can get round this by disabling Wireless Zero configuration in WinXP (and using your wireless chipset software to connect), or running WLAN Optimizer application in Vista. I had this exact same problem a few years ago. Hangtime's solution is right. I had to disable Wireless Zero config and use the wireless software that came with my wireless card.
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