since the id maps are open source now, i was thinking how about implementing multiple arena support into QW?
this concept resembles Rocket Arena 3 mod for Quake3. so.. let me be more specific:
- take dm2/dm4/dm6 sources and make a map containing all three (or make a map containing 3 x dm2, or (3 x dm6 + 3 x dm2 + 3 x dm4), or what combination you like and we can set as standard)
- when connecting to a server running this map the player is given a choice for what arena he should join
this means multiple duels can happen at the same time.
people won't have to sit in line and watch some random game when they can join another arena and bounce on the map until a new player joins in.
or better yet: a group of people can join a server and organise a mini-duel competition with a MVDSV in-built automated bracket thingie
feel free to add in ideas.. this might turn quite useful
this concept resembles Rocket Arena 3 mod for Quake3. so.. let me be more specific:
- take dm2/dm4/dm6 sources and make a map containing all three (or make a map containing 3 x dm2, or (3 x dm6 + 3 x dm2 + 3 x dm4), or what combination you like and we can set as standard)
- when connecting to a server running this map the player is given a choice for what arena he should join
this means multiple duels can happen at the same time.
people won't have to sit in line and watch some random game when they can join another arena and bounce on the map until a new player joins in.
or better yet: a group of people can join a server and organise a mini-duel competition with a MVDSV in-built automated bracket thingie
feel free to add in ideas.. this might turn quite useful
god damn hippies >_<