User panel stuff on forum
Index  ‹  Client Talk  ‹  nQuake
  870 posts on 29 pages  First page12345678910Last page
Client Talk
2007-07-25, 10:12
Administrator
2058 posts

Registered:
Jan 2006
2007-07-25 - nQuake v1.6

* Added an error page in case there were errors during the installation.
* Added a "retry" button to the initialization phase should the installer not be able to download nquake.ini.
* Removed the "Show details" button from the installation page.
* Removed the "Visit community site" link during offline installations.
* Removed the "This is an online installer..." text from the welcome page during offline installations.
2007-07-25, 10:21
Member
950 posts

Registered:
Apr 2006
yay! \o/
2007-07-25, 20:45
Member
1754 posts

Registered:
Jan 2006
May I suggest some new screenies for the homepage now Empezar? with the new hud-stuff and such, not just 2 dudes and some air :/
More on the maps and such :>
2007-07-25, 22:45
Administrator
2058 posts

Registered:
Jan 2006
i will make screenshots when nylon is done with the promotional video.
2007-07-26, 09:42
Member
1026 posts

Registered:
Feb 2006
http://img408.imageshack.us/img408/3870/ezquake000jm4.jpg


missing transparency for weapons

also Primevil released some new HUD armor icons.. can you replace the current unfaithful ones with those?
god damn hippies >_<
2007-07-26, 09:50
Administrator
2058 posts

Registered:
Jan 2006
then how do i convert tgas to pngs, keeping their transparency?

added primevils armor icons and reverted weapon icons to tgas until this transparency problem is resolved.
2007-07-27, 14:19
Member
1026 posts

Registered:
Feb 2006
http://primevil.quake-world.fr/hud/icons_ammo/icons_ammo.zip

faithful ammo icons
god damn hippies >_<
2007-07-27, 15:34
Member
312 posts

Registered:
Jun 2006
Good work emp :]
2007-07-27, 19:54
News Writer
2260 posts

Registered:
Jan 2006
add games24.xs4all.nl:27500 to the serverbrowser list
2007-07-27, 20:50
Administrator
2058 posts

Registered:
Jan 2006
isn't that mli's job?
2007-07-28, 15:50
Administrator
2058 posts

Registered:
Jan 2006
added ammo icons and new FTK map
2007-07-29, 19:53
News Writer
2260 posts

Registered:
Jan 2006
use this teleport texture perhaps: http://img505.imageshack.us/img505/1382/teleportmg1.png

you can see it here in action on dm6
2007-07-30, 09:48
Administrator
2058 posts

Registered:
Jan 2006
i don't like mixing faithful with unfaithful, it just looks too awkward
2007-07-31, 14:35
Administrator
2058 posts

Registered:
Jan 2006
added ruohis new armor models
2007-07-31, 17:35
Member
1435 posts

Registered:
Jan 2006
Empezar wrote:
i don't like mixing faithful with unfaithful, it just looks too awkward

God bless you.
2007-07-31, 18:04
News Writer
493 posts

Registered:
Jan 2006
JohnNy_cz wrote:
Empezar wrote:
i don't like mixing faithful with unfaithful, it just looks too awkward

God bless you.

2nd.
2007-07-31, 19:26
Administrator
2058 posts

Registered:
Jan 2006
for the resource section on nquake i'm thinking about adding some demos, these can include pak1.pak maps. so lots of suggestions on the best demos out there would be appreciated (and links ofc)...
2007-07-31, 20:42
Member
90 posts

Registered:
Mar 2006
nquake is awesome although id like to suggest something
id like to see all maps that are support by the included frogbot included as well

might i also suggest updating the waypoints to v377
2007-07-31, 21:27
Administrator
2058 posts

Registered:
Jan 2006
you want me to include ~400 maps in nquake?

that would make the package grow like 200% in size, cmon

frogbot waypoints are already v377
2007-07-31, 21:45
Member
90 posts

Registered:
Mar 2006
is there really that many maps? i guess that is alot

when i downloaded nquake, it said it was v374
2007-07-31, 21:50
Administrator
2058 posts

Registered:
Jan 2006
perhaps trinca didn't update that text in the last version, cause v377 and the one in nQuake is the exact same file (at least same file size, bytewise)

it's called v377 cause it supports 377 maps
2007-07-31, 22:18
Member
90 posts

Registered:
Mar 2006
well, i switched to the new v377 and it says v377
2007-07-31, 23:25
Administrator
2058 posts

Registered:
Jan 2006
did you compare the file sizes?

i doubt a new version would be the exact same filesize as the old version, but whatever. I'll replace it with the identical "new release"
2007-07-31, 23:27
Administrator
2058 posts

Registered:
Jan 2006
updated frogbot qwprogs to version 377
2007-08-01, 10:32
Administrator
2058 posts

Registered:
Jan 2006
2007-08-01 - nQuake v1.7

* Setup now displays the actual installation progress.
* Setup now displays more informative messages when downloading and extracting files.
* Setup now displays the details window when cancelling the installation.
* Pressing the [x] during the initialization now cancels the installation.
* Changed the look of the downloading process.
2007-08-01, 10:59
Administrator
2058 posts

Registered:
Jan 2006
fixed an nquake.ini bug that prevented v1.5 and newer versions of nquake from detecting newer installer versions

(this was an ini fix and will be automagically fixed in all nquake version >1.5 installers)

edit: all versions of nquake except v1.31 can detect the new version of nquake (v1.7)
2007-08-01, 11:20
Member
1026 posts

Registered:
Feb 2006
Empezar wrote:
* Stopped using the word "automagically" in nQuake changelog or wherever

oh i like this one! ^_^
god damn hippies >_<
2007-08-01, 11:29
Administrator
2058 posts

Registered:
Jan 2006
i have never put that word in an "official" nquake text file just here on the forum!
2007-08-01, 11:34
Administrator
2058 posts

Registered:
Jan 2006
updated ezquake to latest alpha
2007-08-01, 11:52
News Writer
2260 posts

Registered:
Jan 2006
what versino is it now? 1980 ?
  870 posts on 29 pages  First page12345678910Last page