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2007-06-21, 08:47
Member
188 posts

Registered:
May 2007
Hello everybody.

I really dont get my quake running stable on 77fps. The problem mainly occurs, when i come out of a teleport and make a strafejump. Then the fpsrate drops below 70. It also occurs in other situations, but more random. It happens mainly when i strafejump and often when I am in an short distance fight with lots of rockets.

My System: Athlon 2800, Nvidia GeForce4MX 460, 1GB RAM

I deactivated everything in the services.msc like Def explained it in his thread. I also closed all unnecessary processes in the taskmanager (leaving between 13 and 14 running) I tried Ezquake 1.8 and 1517 with all 3 variations of sys_highpriority. I loaded fast presettings and lowest quality. Nothing. I run Quake with a resolution of 800x600 with 16bits. But even 640x480 doesnt make a difference. I had my config and my cmd line checked by a friend and he couldnt find an error that would cause this problem neither. It doesnt matter if I set maxfps to 50, 90, 120. It is always the same problem.
2007-06-21, 09:05
Member
569 posts

Registered:
Feb 2006
I had the fps drops with gf4mx.

Never got it fixed...

However it felt like the fps-drops increased when i used nice high-res textures.

sng area at dm3 and mega area at e1m2 felt more laggy
2007-06-21, 11:34
Member
1026 posts

Registered:
Feb 2006
GeForce4MX 460 <- your problem

upgrade! you can get a better card with 40-50$ and be able to run EZQuake just perfect.
god damn hippies >_<
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