I have just started playing QW on my laptop and I can see some weird effect that I haven't seen on the crt.
It cannot be captured so I made a rough simulation how it looks like:
This is what happens when I make quick horizontal turns (ie. bunnyhopping). It looks like there are screen areas that are lagging behind when turning.
Difficult to see, cause it only lasts fraction of a second, but almost every turn it happens once or twice.
From what I can catch with my eye, it is also placed quite randomly, but rather exclusively somewhere in the middle height of the screen.
I already played around with cl_maxfps and -dibonly but to no avail.
Since I swithed to the laptop lcd I have no problems with smoothness per say, just this strange thing.
I am using Omega drivers with Geforce Go 6150 (shared mem) and XP.
It cannot be captured so I made a rough simulation how it looks like:
This is what happens when I make quick horizontal turns (ie. bunnyhopping). It looks like there are screen areas that are lagging behind when turning.
Difficult to see, cause it only lasts fraction of a second, but almost every turn it happens once or twice.
From what I can catch with my eye, it is also placed quite randomly, but rather exclusively somewhere in the middle height of the screen.
I already played around with cl_maxfps and -dibonly but to no avail.
Since I swithed to the laptop lcd I have no problems with smoothness per say, just this strange thing.
I am using Omega drivers with Geforce Go 6150 (shared mem) and XP.
--------iO!