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Server Talk
2008-08-01, 16:38
Member
173 posts

Registered:
Jun 2008
I just played some RA on xs4all - had limited ammo, self damage and started with only 200/100. Also needed to restart match to change the players that could play.

IMHO the whole point of RA is fast, +forward games - not looking for packs and playing CS.

Are these points by design or is it just server settings?
2008-08-01, 16:42
Member
126 posts

Registered:
Jun 2007
Hej, otm that is how our RA server is running indeed, though i will look into the config stuff soon. And there wasn't much cs in those games

Also having limited ammo makes it more tactical and give the winner a reward (package with ammo if he's fast enough ).

Servers:
alias xsra "connect quake.xs4all.nl:27810"
alias xsca "connect quake.xs4all.nl:27820"

List of arena maps:
marena3
terrain2
uarena1
2towers
arenrg3a
soyarena
xarena3
arenazap
arenarg6
arenarg4

Clan Arena has dm3 on by default and you can choose teams with impulse 1-2.

Now that this topic is here anyway, would people be interested in a ra/ca tourny?
2008-08-02, 12:46
Member
173 posts

Registered:
Jun 2008
marshall wrote:
Hej, otm that is how our RA server is running indeed, though i will look into the config stuff soon. And there wasn't much cs in those games

Yeah, they were ggs :-)

marshall wrote:
Also having limited ammo makes it more tactical and give the winner a reward (package with ammo if he's fast enough ).

Yeah, but RA shouldn't be tactical IMO - it should just be fast, brainless fighting :-) If you want tactics, have a proper duel :p

(Saying that, its entirely up to you what you want to do on your server)
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