User panel stuff on forum
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Client Talk
2006-03-27, 11:44
Member
7 posts

Registered:
Jan 2006
I have this problem in ezquake.. The flashes with gl_flashblend 1 are way too bright.. pent/quad "ball" is the same as in fuhquake but the shooting flashes are way brighter.. any way to fix this? I use the same quakefolder confs etc with fuhquake and no problem..

SCREENSHOTS::

ezquake
http://www.saunalahti.fi/~bigu/ezquake000.jpg
http://www.saunalahti.fi/~bigu/ezquake006.jpg

fuh
http://www.saunalahti.fi/~bigu/fuhquake034.jpg
2006-03-27, 12:48
Member
628 posts

Registered:
Jan 2006
try set it down.. im not sure excatly the command to enable that ball....
But try set it to 0.5 etc..
2006-03-27, 13:45
Member
171 posts

Registered:
Jan 2006
trying to remember... maybe it is gl_polybend 0
2006-03-27, 18:01
Member
7 posts

Registered:
Jan 2006
phrenic wrote:
try set it down.. im not sure excatly the command to enable that ball....
But try set it to 0.5 etc..

it's cl_muzzleflash and no you can't adjust the amount of "light" with that
2006-03-27, 20:09
Member
447 posts

Registered:
Jan 2006
That looks like the simple lighting mode. Have you tried to play w/o simple lights? It negates the whole ball and replaces it with glow on nearby surfaces instead.
Teamplay is nothing. Aim is everything. OBEY YOUR AIM

http://img178.imageshack.us/img178/9017/end2ub.jpg
2006-03-27, 20:41
Member
7 posts

Registered:
Jan 2006
ui wrote:
That looks like the simple lighting mode. Have you tried to play w/o simple lights? It negates the whole ball and replaces it with glow on nearby surfaces instead.

Yes gl_flashblend 0 works that way, but I wanna play with flashblend 1..
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