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Graphics Discussion
2010-06-10, 02:14
Member
6 posts

Registered:
Jun 2010
Thanks to Renzo's HOWTO I was able to create a custom crosshair which is nearly the exact same crosshair from quake 3. Here yah go: http://www.filefront.com/16702691/crossint.tga . In order to install it you must place it in the "C:\Program Files (x86)\nQuake\qw\crosshairs"(for 64 bit) or "C:\Program Files\nQuake\qw\crosshairs"(for 32 bit) directory, depending on your OS. Also, I dont know what you must name the "crossint.tga" if you want to keep the crosshair file that is already in the directory so im clueless there >.>.
http://img811.imageshack.us/img811/9799/quake1.png
http://img822.imageshack.us/img822/4128/quake2.png

Finally, to make the cross hair look like that, you need to make the crosshair size "2.0". Also, adding some alpha may make it look a bit better.
2010-06-10, 03:10
Member
370 posts

Registered:
Mar 2008
Just tried it, looks awesome!

I've always loved the Q3 crosshair, nice work :-].
2010-06-10, 08:34
Administrator
1864 posts

Registered:
Feb 2006
You should add it to http://gfx.quakeworld.nu/
2010-06-10, 09:54
Moderator
1329 posts

Registered:
Apr 2006
You can dig up the crosshairs from Q3 .pk3s with a winzip or winrar if you want to have any of those crosshairs without any need for yourself to make one. You can find them in pak0.pk3 under \gfx\2d (named crosshair[a-j].tga).
Servers: Troopers
2010-06-10, 10:14
Member
303 posts

Registered:
Jun 2007
Renzo, i've tried it once, they look weird. Maybe because two engines handle alpha settings differently. Same thing with hud items.
2010-06-10, 10:16
Administrator
1864 posts

Registered:
Feb 2006
Yeah, but the original q3 crosshairs are so low res :/
2010-06-10, 11:14
Moderator
1329 posts

Registered:
Apr 2006
Herb wrote:
Renzo, i've tried it once, they look weird. Maybe because two engines handle alpha settings differently. Same thing with hud items.

Yep, but this is where the photoshop (or similar) comes in handy.
Servers: Troopers
2010-06-10, 11:44
Administrator
2059 posts

Registered:
Jan 2006
Topic moved to Graphics Discussion forum.
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2010-06-10, 19:01
Member
6 posts

Registered:
Jun 2010
Zalon wrote:
You should add it to http://gfx.quakeworld.nu/

Woops, I fail
Renzo wrote:
You can dig up the crosshairs from Q3 .pk3s with a winzip or winrar if you want to have any of those crosshairs without any need for yourself to make one. You can find them in pak0.pk3 under \gfx\2d (named crosshair[a-j].tga).

Woops, I fail even more.
Herb wrote:
Renzo, i've tried it once, they look weird. Maybe because two engines handle alpha settings differently. Same thing with hud items.

Zalon wrote:
Yeah, but the original q3 crosshairs are so low res

Wait maybe not...
Oh and btw, the cross crosshair from q3 is named "crosshairi".
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