User panel stuff on forum
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Graphics Discussion
2011-09-12, 02:09
Member
86 posts

Registered:
Aug 2007
Had a pic of the tf2 "original" RL on 2nd monitor, made it fit the q1 rocket launcher proportions more. Just a quicky.

http://imageshack.us/photo/my-images/27/qwrl01.jpg/
http://www.bendarling.net | http://www.reflexfps.net
2011-09-12, 18:41
Administrator
334 posts

Registered:
Jan 2006
that looks freaking hot

When will we see .MD3 support in QW ?
ready!
2011-09-12, 19:05
Administrator
1864 posts

Registered:
Feb 2006
ParadokS wrote:
When will we see .MD3 support in QW ezQuake ?
2011-09-12, 23:51
News Writer
493 posts

Registered:
Jan 2006
six years ago?

Build 1144, 2005-04-21 [1.4]
http://ezquake.sourceforge.net/docs/?changelogs-old
2011-09-13, 01:55
Administrator
1864 posts

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Feb 2006
Up2nOgOoD[ROCK wrote:
']six years ago?

Sure, it will just turn your modern day pc into something from the 90's in the process. That MD3 support is a hack, if you see the changelog, it also says initial, not full. Try a md3 model in FTE, then in ezQuake, then in fte. You'll feel the difference.
2011-09-13, 03:32
Member
86 posts

Registered:
Aug 2007
bam
http://www.bendarling.net | http://www.reflexfps.net
2011-09-13, 05:46
Administrator
334 posts

Registered:
Jan 2006
I'd like to get a pro-x server up on foppa.dk, but all related links to pro-x on the site are dead
ready!
2011-09-13, 06:49
Member
86 posts

Registered:
Aug 2007
ParadokS: Oh! I need to fix my site up

http://www.bendarling.net/downloads/prox/prox_112.zip

http://www.bendarling.net | http://www.reflexfps.net
2011-09-13, 07:45
News Writer
493 posts

Registered:
Jan 2006
Zalon wrote:
Up2nOgOoD[ROCK wrote:
']six years ago?

Sure, it will just turn your modern day pc into something from the 90's in the process. That MD3 support is a hack, if you see the changelog, it also says initial, not full. Try a md3 model in FTE, then in ezQuake, then in fte. You'll feel the difference.

That was the first (initial) implementation of md3. If you look through subsequent changelogs you'll see various updates specifically to the md3 code. I'm not arguing whether FTE's implementation is better or not (it's probably better), but ezQuake has had md3 support for 6 years running. If you know know of bugs, then help us find more developers which the community is currently lacking
2011-09-13, 08:45
Administrator
1864 posts

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Feb 2006
Afaik, there has only been 1 change to the md3 code since then. However, I do slap a lot of people to help out with developing qw, and especially ezQuake. Just doesn't seem like any of them feel like doing a proper md3 implementation.
2011-10-11, 00:49
Member
357 posts

Registered:
Mar 2006
IQM (http://lee.fov120.com/iqm/), is the better.
2011-10-11, 21:41
Administrator
1864 posts

Registered:
Feb 2006
SputnikUtah wrote:
IQM (http://lee.fov120.com/iqm/), is the better.

Then add support for that in ezQuake, you know how to do it
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