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Member 230 posts
Registered: Jan 2006
Hi everyone, I've updated my site with some new stuff: http://web.telia.com/~u47016112/quake/ v_weapons:bigger image: http://web.telia.com/~u47016112/quake/images/t_v_weapons.jpg charset:bigger image: http://web.telia.com/~u47016112/quake/images/charset_id5.gif /Moon[Drunk]
Member 139 posts
Registered: Jan 2006
very nice work!!
edit: will g_weapons be available too?
Member 1026 posts
Registered: Feb 2006
holy fucking shit!
nice reskinning man!
edit: problem.. all skins except super nailgun have black sparks when fired instead of yellow
Member 230 posts
Registered: Jan 2006
edit: problem.. all skins except super nailgun have black sparks when fired instead of yellow as I said half-finished :|
Member 1102 posts
Registered: Jan 2006
Member 1011 posts
Registered: Feb 2006
all look really great but the super nailgun needs a more bluey tinge to the barrels and the stub/handle bit should be the same browny colour as you used for the shotgun
Member 1754 posts
Registered: Jan 2006
nice work as usual moondrunk, my thought on the rl tho(I know it's half-finished but just a thought) make it very like the old one, I mean keep the color very much the same, don't bring in too many nuanses, it'll make it look weird
Member 23 posts
Registered: Mar 2006
all look really great but the super nailgun needs a more bluey tinge to the barrels and the stub/handle bit should be the same browny colour as you used for the shotgun i agree also the rl looks like it has mascara running down from the middle hole, is that supposed to be a shadow? [@p_jnco]: if you were a nerd bar, youd be king sized
Member 805 posts
Registered: Mar 2006
Wonderful job Moon!!! Hope you finish it! https://tinyurl.com/qwbrasil - QuakeFiles
Member 230 posts
Registered: Jan 2006
all look really great but the super nailgun needs a more bluey tinge to the barrels and the stub/handle bit should be the same browny colour as you used for the shotgun When I worked on the sng I tried to make it more blueish but it didn't look that good so I went for a more greyish look instead, sorry. Maybe making the sng-barrels look more like the shotgun barrels would look better in blue? the rl looks like it has mascara running down from the middle hole, is that supposed to be a shadow? The 3 holes are some kind of ventilation holes where smoke comes out when firing rockets, right? I've tried to make it look like traces of smoke of some sort It was also added cause I wanted to cover up the flipped V shaped edge at the bottom of the hole
Member 215 posts
Registered: Mar 2006
very good in my opionon the shotguns are the best work, they look metallic and not so flat like some of the other skins i love the nail gun and supernailgun done in grey metal, with scratches, i dont think you should change it to blue at all. the grenadelauncher is way too faithful that it hardly looks like an improvement, its just cleaner lines, but it still looks like 1996 quake. the old skin appears to have more depth.
rocketlauncher i like, but i think again you are trying to stick so much to being faithful that its holding it back. its like there is degeneration of the texture. i like the idea of smoke stains, but it maybe should be a bit more subtle.
the lightning gun is nice and faithful, but the original was ugly to begin with, and i think its Ugly now. tho part of it is the model itself. ive been using a different lightning gun model so im biased and im used to a different mdl.
i can appreciate doing faithful replacements but i personally dont think ppl shoudl get hung up on that, because if you are too accurate then it hardly looks better.
this is constructive critisicm, anywork you do is a +++improvement over what we have. keep it up It Takes A Tough Man To Make A Tender Rocketjump
Member 10 posts
Registered: Apr 2006
hey moon... is the update still on schedule... http://facelift.quakedev.com/center.html ... ?
News Writer 493 posts
Registered: Jan 2006
yes, it will be released in about 16 hours of this post.
Member 226 posts
Registered: Jun 2006
ahh i can't wait!
Member 811 posts
Registered: Jan 1970
can anyone tell me where u put the files for the textures?
Member 1026 posts
Registered: Feb 2006
Member 1754 posts
Registered: Jan 2006
Administrator 1864 posts
Registered: Feb 2006
damn you guys my guess is quake\qw\textures\models
Member 805 posts
Registered: Mar 2006
You can also try quake\id1\textures\models https://tinyurl.com/qwbrasil - QuakeFiles
Member 518 posts
Registered: Jan 2006
any updates? i am still walking around with black fire :S
Member 1026 posts
Registered: Feb 2006
yea me too
Member 230 posts
Registered: Jan 2006
I've added coloured muzzleflashes to those which didn't had it before. Otherwise no other changes.
Then I like to say that I think that Purplehaze's post really summoned it up well.
Member 1026 posts
Registered: Feb 2006
great! now we need skins for the g_ models too please, pretty please?
Member 805 posts
Registered: Mar 2006
great! now we need skins for the g_ models too please, pretty please? (2) https://tinyurl.com/qwbrasil - QuakeFiles
Member 10 posts
Registered: Sep 2006
Where is the download link for the v_models?
Member 230 posts
Registered: Jan 2006
visit my site: http://web.telia.com/~u47016112/quake/
Member 10 posts
Registered: Sep 2006
Is this a firefox/opera-only link because I get a message 'get a better browser' heh.
Member 230 posts
Registered: Jan 2006
sorry, try this: http://web.telia.com/~u47016112/quake/iframe/t_v_weapons.html
Member 71 posts
Registered: Sep 2006
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