Difference between revisions of "Div1 delay"
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Such a thing is almost always impossible. Therefore a compromise is trying to be setup, which often fails. Give or take | Such a thing is almost always impossible. Therefore a compromise is trying to be setup, which often fails. Give or take | ||
a few hours and even the biggest whiner doesn't think it's worth the whine anymore. The delay stops, game on. | a few hours and even the biggest whiner doesn't think it's worth the whine anymore. The delay stops, game on. | ||
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+ | '''Typical players who delay the game''' | ||
+ | * [[Image:flag_hu.gif]] [[Zero_(Hungarian_Player)|Zero]] | ||
+ | <br/> | ||
{{terminology}} | {{terminology}} |
Latest revision as of 23:29, 20 April 2010
Often found in such leagues as Nations Quake Rank and European Quake League. Basicly both teams want the best ping for their team.
Such a thing is almost always impossible. Therefore a compromise is trying to be setup, which often fails. Give or take
a few hours and even the biggest whiner doesn't think it's worth the whine anymore. The delay stops, game on.
Typical players who delay the game
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Cam | Flood | +forward | BG | CS | GG | HPW | LPB | MGT | MST | Kenya | Rapecloset | TB3 | Stomp | BO3 | BO5 | Div1 delay | kpickup |