Difference between revisions of "Bunny Hopping"

From QWiki
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(New page: Bunny hopping is the combination of strafing, turning and jumping to move as fast as possible and/or to clear wide gaps that are otherwise not accessible. Bunny hopping is intergral to QW...)
 
*>Moa
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Bunny hopping is the combination of strafing, turning and jumping to move as fast as possible and/or to clear wide gaps that are otherwise not accessible.  Bunny hopping is intergral to QW gameplay, does not have the health point sacrifice of [[RJ]].  There is a short [[bunnyhop|tutorial]] available.
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Bunny hopping is the combination of strafing, turning and jumping to move as fast as possible and/or to clear wide gaps that are otherwise not accessible.  Bunny hopping is integral to QW gameplay, does not have the health point sacrifice of [[RJ]].  There is a short [[bunnyhop|tutorial]] available.
  
 
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Latest revision as of 12:34, 31 January 2012

Bunny hopping is the combination of strafing, turning and jumping to move as fast as possible and/or to clear wide gaps that are otherwise not accessible. Bunny hopping is integral to QW gameplay, does not have the health point sacrifice of RJ. There is a short tutorial available.

QuakeWorld terminology
Game stuff
Quad | Ring/Eyes | Pent
GA | YA | RA | Mega
Axe | SG/Boomstick | SSG | NG | SNG | GL | RL | LG/Shaft
Binds | Bunnyhop | CFG | Demo | Duel | FFA | Frag | Rocket Jump | GLRJ | rpickup | pickup
Slang
Cam | Flood | +forward | BG | CS | GG | HPW | LPB | MGT | MST | Kenya | Rapecloset | TB3 | Stomp | BO3 | BO5 | Div1 delay | kpickup