Difference between revisions of "KTX"
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==External links== | ==External links== | ||
− | * [https://github.com/ | + | * [https://github.com/QW-Group/ktx Homepage] |
* [http://qw-dev.net/irc #qw-dev] on [[Quakenet]] | * [http://qw-dev.net/irc #qw-dev] on [[Quakenet]] | ||
__NOTOC__ | __NOTOC__ |
Revision as of 18:58, 1 August 2022
Kombat Teams eXtreme (KTX) is a QuakeWorld® server modification designed to enhance gameplay and provide players with several different playmodes.
Inspired by KTPro (a non opensource QuakeWorld® server modification), KTX has been developed to provide the QuakeWorld© community with a more evolving opensource code and is based on Kombat Teams 2.21.
Information
IMPORTANT: For a complete guide on how to setup and configure a KTX-server, head over to the KTX wiki pages
KTX also provides administrators with a lot of features to control how the server behaves and what the players have access to and can change, along with detailled statistics.
Play modes provided
- Coop
- FFA
- TDM (1on1, 2on2, 3on3, 4on4...)
- Clan Arena
- Midair
- CTF
- Jawnmode
- Grenmode
- Instagib
- Race - go to point A to point B as fast as you can!
- Bloodfest - Survival mode, you vs monsters
- Berzerk* - not a dedicated play modes, as it can be activated for almost all of the modes above
Usage
You can change maps, change modes, change many things. For a list of commands, when connected to a KTX server type commands
.
To change the mode, just type in the console the mode you want. example: 1on1
, or ctf
.
To change the map, just type in the console the name of the map. example: dm2
, or aerowalk
.
KTX by default uses a "match" mode. This means every player is required to type ready
to start a match. Before the match starts, every connected player can run and shoot around, this is called PREWAR. After everyone's ready, a countdown will start, and the game will start.
Advantages over KTPro
- Open source (GPL)
- Actively developed
- Enable/disable any weapon in DMM4 using
/noweapon <weaponname>
/gren_mode
(grenades only explode on direct impact) - DMM4 only+scores
shows seconds to players (useful when joining late)- Additional endgame statistics
- Spawnfrag duration increased to 2 seconds
Disadvantages to KTPro
- DMM6-8 is missing
Differences with KTPro
/cmd silence
is the same thing as/silence
/cmd lock
is the same thing as/lock
. In KTPro/cmd lock
locks the server for 15 seconds/cmd ban
is missing- IP admins are not fully added yet
- When players drown during prewar, they get bubbles over their head
Crew
Project Leaders:
Developers:
Testers:
- gLAd (inactive)