Difference between revisions of "QHLAN2022/Tournament Info"
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==Tournament system== | ==Tournament system== | ||
− | * The tournaments consist of two stages: | + | * The 1on1, 2on2 and 4on4 tournaments consist of two stages: |
** A round-robin group stage. | ** A round-robin group stage. | ||
** A single elimination playoff. | ** A single elimination playoff. | ||
− | * The first | + | * The participants that end up first and second in their group go to the playoffs. |
* The playoffs will have a 3rd place match. | * The playoffs will have a 3rd place match. | ||
* Group stage matches are BO3. | * Group stage matches are BO3. | ||
Line 33: | Line 32: | ||
===BO3=== | ===BO3=== | ||
− | * The procedure is "''pick-pick-play''". | + | * TB3 (4on4) |
− | * The | + | ** The procedure is "''pick-pick-play''". |
+ | * TB7 (1on1, 2on2) | ||
+ | ** The procedure is "''pick-pick-toss-toss-toss-toss-play''". | ||
+ | * The participant that wins "/cmd rnd participant1 participant2" picks first and tosses last. | ||
===BO5=== | ===BO5=== | ||
− | * | + | * TB3 (4on4) |
− | * The | + | ** The procedure is "''pick-pick-play-pick-pick''". |
− | * | + | ** The participant that wins "/cmd rnd participant1 participant2" picks first. |
− | * All maps must be played once in the first 3 maps. | + | ** All maps must be played once in the first 3 maps. |
− | * If the match is not won after 3 maps have been played, the team that | + | ** If the match is not won after 3 maps have been played, the team that picked the first map, picks the next map. |
− | * If the match goes to 5 maps, the other team picks the last map. The last map cannot be repeated without agreement from the opposing team captain. | + | ** If the match goes to 5 maps, the other team picks the last map. The last map cannot be repeated without agreement from the opposing team captain. |
− | -- | + | * TB7 (1on1, 2on2) |
+ | ** The procedure is "''pick-pick-pick-pick-toss-toss-play''". | ||
+ | ** The participant that wins "/cmd rnd participant1 participant2" picks first and tosses last. | ||
+ | * The participant that wins 3 maps first, wins. | ||
==Server Settings== | ==Server Settings== |
Revision as of 17:20, 16 September 2022
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Tournament system
- The 1on1, 2on2 and 4on4 tournaments consist of two stages:
- A round-robin group stage.
- A single elimination playoff.
- The participants that end up first and second in their group go to the playoffs.
- The playoffs will have a 3rd place match.
- Group stage matches are BO3.
- Playoff matches are BO5.
Points
The ranking in the group stage is determined by taking the following stats into account (in order):
- Points (1 point per match win).
- Map difference.
- Internal fight.
- Map difference in those internal fights.
- Frag difference in those internal fights.
- Total frag difference of all games.
Match procedure
BO3
- TB3 (4on4)
- The procedure is "pick-pick-play".
- TB7 (1on1, 2on2)
- The procedure is "pick-pick-toss-toss-toss-toss-play".
- The participant that wins "/cmd rnd participant1 participant2" picks first and tosses last.
BO5
- TB3 (4on4)
- The procedure is "pick-pick-play-pick-pick".
- The participant that wins "/cmd rnd participant1 participant2" picks first.
- All maps must be played once in the first 3 maps.
- If the match is not won after 3 maps have been played, the team that picked the first map, picks the next map.
- If the match goes to 5 maps, the other team picks the last map. The last map cannot be repeated without agreement from the opposing team captain.
- TB7 (1on1, 2on2)
- The procedure is "pick-pick-pick-pick-toss-toss-play".
- The participant that wins "/cmd rnd participant1 participant2" picks first and tosses last.
- The participant that wins 3 maps first, wins.
Server Settings
- Timelimit:
- 20 minutes in 4on4 with 5 minutes of overtime
- 10 minutes in 1on1 and 2on2 with 3 minutes of overtime
- Deathmatch mode:
- dmm1 in 4on4
- dmm3 in 1on1 and 2on2
- Teamplay mode: 2
- Spawn mode: KTX2
- Powerups: Default
- Discharge: ON
- Fallbunny: ON
- Teamoverlay: OFF
- Antilag: 2
- No berzerk, midair, instagib or other unusual modes.
- If a team/player requests /nospecs, the opponent is obliged to comply.
Client Settings
- Allowed clients: ezQuake 3.2.x or 3.6-alphaX
- Allowed ruleset: smackdown, qcon
Match Reporting
- The team/player that wins has to report the match in the #reports channel on the QHLAN Discord.
- A report consists of screenshots and server-side MVDs.