Difference between revisions of "Ownage Cup"
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== Rules == | == Rules == | ||
+ | |||
+ | '''Signup''' | ||
+ | |||
+ | *Ownage is open for all European QuakeWorld players. However, non-European players are free to sign up as long as they play their matches in Europe. Upon registration you will be given a username and password, this is for reporting matches and is unique for each player, so don't lose it or give it away. Players with multiple registration entries will be disqualified. | ||
'''Allowed clients / rulesets''' | '''Allowed clients / rulesets''' | ||
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*DMM4 | *DMM4 | ||
*No powerups | *No powerups | ||
− | *Overtime | + | *Overtime Suddendeath |
+ | |||
+ | '''Maps''' | ||
− | + | *anarena (no LG) | |
− | * | + | *anarena2 |
− | *anarena4 | + | *anarena3 |
+ | *anarena4 (no LG) | ||
+ | *anarena5 | ||
+ | *antemple | ||
+ | *anruin | ||
'''Best-Of-Seven''' | '''Best-Of-Seven''' | ||
*First pick will be decided by /rnd player1 player2. Then the players take turns picking maps until the first player has won 4 maps. Every map can only be played once. | *First pick will be decided by /rnd player1 player2. Then the players take turns picking maps until the first player has won 4 maps. Every map can only be played once. | ||
+ | |||
+ | '''Reporting''' | ||
+ | |||
+ | The winner of the match reports the results as soon as possible using the Quake.world Discord Channel. | ||
+ | |||
+ | '''Servers''' | ||
+ | |||
+ | Since there are players representing many different nations in Ownage, be prepared to play with higher ping than you're used to. In general the game can be played on any server both players agree to play on. The Ownage Admins insist that the players' server choice is done with common sense and that pings are kept as low as possible. | ||
+ | |||
+ | Players from outside of Europe have to play on a European server. | ||
+ | |||
+ | A list of servers can be found on QuakeServers.net. | ||
+ | |||
+ | If players still can't agree on a server, please contact admins about it. | ||
+ | |||
+ | '''Scheduling''' | ||
+ | |||
+ | All matches have a deadline. If players can't organize themselves to get their game played and reported by the end of the deadline, WO will be given to the player that tried more actively to make the match happen. To that end, it's best if you try to schedule your match in the official Ownage channel on the QuakeWorld Discord. | ||
+ | |||
+ | In order to guarantee some coverage of the bigger games, the schedules for Top 8 matches have to be arranged with an admin. | ||
+ | |||
+ | '''Tournament system''' | ||
+ | |||
+ | Ownage uses a double elimination bracket with the initial seeding into the winners bracket done manually by the admins to their best knowledge. Players who lose their winners bracket game are knocked down into the losers bracket and get one more chance to play. | ||
== Signups == | == Signups == |
Revision as of 21:27, 22 January 2024
Ownage used to be one of the largest duel tournaments in the past. After a 12 year break anni decided to give it a go again with a DMM4 tourney presenting his newly created maps.
Signup until January 28th
Maps
anarena | anarena2 | anarena3 | anarena4 | anarena5 | anruin | antemple |
---|---|---|---|---|---|---|
Rules
Signup
- Ownage is open for all European QuakeWorld players. However, non-European players are free to sign up as long as they play their matches in Europe. Upon registration you will be given a username and password, this is for reporting matches and is unique for each player, so don't lose it or give it away. Players with multiple registration entries will be disqualified.
Allowed clients / rulesets
- ezQuake, latest official release with ruleset smackdown or qcon
Game settings
- Timelimit 3 minutes
- DMM4
- No powerups
- Overtime Suddendeath
Maps
- anarena (no LG)
- anarena2
- anarena3
- anarena4 (no LG)
- anarena5
- antemple
- anruin
Best-Of-Seven
- First pick will be decided by /rnd player1 player2. Then the players take turns picking maps until the first player has won 4 maps. Every map can only be played once.
Reporting
The winner of the match reports the results as soon as possible using the Quake.world Discord Channel.
Servers
Since there are players representing many different nations in Ownage, be prepared to play with higher ping than you're used to. In general the game can be played on any server both players agree to play on. The Ownage Admins insist that the players' server choice is done with common sense and that pings are kept as low as possible.
Players from outside of Europe have to play on a European server.
A list of servers can be found on QuakeServers.net.
If players still can't agree on a server, please contact admins about it.
Scheduling
All matches have a deadline. If players can't organize themselves to get their game played and reported by the end of the deadline, WO will be given to the player that tried more actively to make the match happen. To that end, it's best if you try to schedule your match in the official Ownage channel on the QuakeWorld Discord.
In order to guarantee some coverage of the bigger games, the schedules for Top 8 matches have to be arranged with an admin.
Tournament system
Ownage uses a double elimination bracket with the initial seeding into the winners bracket done manually by the admins to their best knowledge. Players who lose their winners bracket game are knocked down into the losers bracket and get one more chance to play.
Signups
Brackets
(Dates per round are deadlines for latest scheduling)