Difference between revisions of "Ruin"
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<mark>troopers.fi</mark><br> | <mark>troopers.fi</mark><br> | ||
=== Key Features === | === Key Features === | ||
− | * [ | + | *'''Slime Tunnels ([https://quake.fandom.com/wiki/Biosuit Biosuit]):''' On the far end of the map is an old tunnel system, filled with toxic slime. Four Biosuits are placed near the tunnel entrances for protection. These tunnels provide an alternate path between the RL, Ring, and RA. A hidden room sits above the tunnel, holding 12 cells, and a button. Pressing this button unlocks the Pentagram.
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− | * [ | + | * '''[[Pentagram of Protection]] :''' At the start of a match the Pentagram is locked/inaccessible. It unlocks when the button in the hidden room above the slime tunnels is pressed. Once unlocked, it remains accessible for the rest of the match.<br> |
− | * '''High | + | * '''High Path (Shortcut):''' The map has a high path (similar to dm2-high) that connects the important areas, but is not easily accessible. There are no spawn points on this path, and it can only be accessed directly from one place (near the ring). However, there are three alternate access points, with the help of a teammate using a head-jump. <br><br> |
{| | {| | ||
|- | |- | ||
− | '''3 shortcut | + | '''3 shortcut access points:''' |
| [[File:Ruin_shortcut1.jpg|thumb]]|| [[File:Ruin_shortcut2.jpg|thumb]] || [[File:Ruin_shortcut3.jpg|thumb]] | | [[File:Ruin_shortcut1.jpg|thumb]]|| [[File:Ruin_shortcut2.jpg|thumb]] || [[File:Ruin_shortcut3.jpg|thumb]] | ||
|} | |} |
Revision as of 18:56, 29 January 2024
Ruin_b1 is a 4on4 TDM map by infiniti and alice.
- The map is currently in an early beta version.
Available on servers for testing:
nl.quake.world
de.quake.world
dk.quake.world
troopers.fi
Key Features
- Slime Tunnels (Biosuit): On the far end of the map is an old tunnel system, filled with toxic slime. Four Biosuits are placed near the tunnel entrances for protection. These tunnels provide an alternate path between the RL, Ring, and RA. A hidden room sits above the tunnel, holding 12 cells, and a button. Pressing this button unlocks the Pentagram.
- Pentagram of Protection : At the start of a match the Pentagram is locked/inaccessible. It unlocks when the button in the hidden room above the slime tunnels is pressed. Once unlocked, it remains accessible for the rest of the match.
- High Path (Shortcut): The map has a high path (similar to dm2-high) that connects the important areas, but is not easily accessible. There are no spawn points on this path, and it can only be accessed directly from one place (near the ring). However, there are three alternate access points, with the help of a teammate using a head-jump.
Items
Powerups | Armor | Weapons | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Quad | Ring | Pent | MH | RA | YA | GA | LG | RL | GL | SNG | NG | SSG | ||
1 | 1 | 1 | 2 | 1 | 1 | 2 | 1 | 1 | 1 | 2 | 1 | 2 |
- The skybox mak_aurora3 by Makkon that's used for the map: https://drive.google.com/file/d/1q5J8ooFmH6bypNE0N1U1WpJkY_T4hHRK/view