Difference between revisions of "Ruin"

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{{Infobox map
 
{{Infobox map
|name=Ruin (beta)
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|name=The Ruins of Teotihuacan
|year=2023
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|year=2024
|image=Ruin_b1-thumb.jpg
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|image=Ruin_thumb.jpg
 
|creator={{player|infiniti|flag=ca}} {{player|alice|flag=se}}
 
|creator={{player|infiniti|flag=ca}} {{player|alice|flag=se}}
 
|gametype=4on4
 
|gametype=4on4
 
|size=large
 
|size=large
|download=https://maps.quakeworld.nu/all/ruin_b1.bsp
+
|download=https://maps.quakeworld.nu/core/ruin.bsp
|loc=https://drive.google.com/file/d/1VmTKZKhQnWQHYWuzaZiWg0etMlmc93H3/view
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|loc=https://drive.google.com/file/d/1Kj-tOMzcJPUkXUHSnjaryvL49HR5OJdl/view?usp=sharing
 
}}
 
}}
'''Ruin_b1''' is a 4on4 TDM map by {{player|infiniti|flag=ca}} and {{player|alice|flag=se}}.<br>
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'''Ruin''' is a 4on4 TDM map by {{player|infiniti|flag=ca}} and {{player|alice|flag=se}}.<br>
* The map is currently in an early beta version.<br><br>
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<br>
 
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* The final update of this map: [[Aztec]] - '''The Aztec Ruins'''
Available on servers for testing:<br>
 
<mark>nl.quake.world</mark><br>
 
<mark>de.quake.world</mark><br>
 
<mark>dk.quake.world </mark><br>
 
<mark>troopers.fi</mark><br>
 
 
=== Key Features ===
 
=== Key Features ===
*'''Slime Tunnels ([https://quake.fandom.com/wiki/Biosuit Biosuit]):''' On the far end of the map is an old tunnel system, filled with toxic slime.  Four Biosuits are placed near the tunnel entrances for protection.  These tunnels provide an alternate path between the RL, Ring, and RA.  A hidden room sits above the tunnel, holding 12 cells, and a button.  Pressing this button unlocks the Pentagram.


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*'''Slime Tunnels ([https://quake.fandom.com/wiki/Biosuit Biosuit]):''' On the far end of the map is an old tunnel system, filled with toxic slime.  One Biosuit is placed near the tunnel entrance at RL for protection.  These tunnels provide an alternate path between the RL and RA.  A hidden room sits above the tunnel, holding an additional LG, and a button.  Pressing this button unlocks the Pentagram.


  
 
* '''[[Pentagram of Protection]] :''' At the start of a match the Pentagram is locked/inaccessible.  It unlocks when the button in the hidden room above the slime tunnels is pressed. Once unlocked, it remains accessible for the rest of the match.<br>
 
* '''[[Pentagram of Protection]] :''' At the start of a match the Pentagram is locked/inaccessible.  It unlocks when the button in the hidden room above the slime tunnels is pressed. Once unlocked, it remains accessible for the rest of the match.<br>
 
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<br><br>
* '''High Path (Shortcut):''' The map has a high path (similar to dm2-high) that connects the important areas, but is not easily accessible. There are no spawn points on this path, and it can only be accessed directly from one place (near the ring).  However, there are three alternate access points,  with the help of a teammate using a head-jump. <br><br>
 
{|
 
|-
 
'''3 shortcut access points:'''
 
| [[File:Ruin_shortcut1.jpg|thumb]]|| [[File:Ruin_shortcut2.jpg|thumb]] || [[File:Ruin_shortcut3.jpg|thumb]]
 
|}
 
 
 
== Items ==
 
 
{{MapItems
 
{{MapItems
 
|quad=1
 
|quad=1
 
|ring=1
 
|ring=1
 
|pent=1
 
|pent=1
|hp100=2
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|hp100=1
 
|ra=1
 
|ra=1
 
|ya=1
 
|ya=1
|ga=2
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|ga=1
|lg=1
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|lg=2
 
|rl=1
 
|rl=1
 
|gl=1
 
|gl=1
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|ssg=2
 
|ssg=2
 
}}
 
}}
<br>
 
* The skybox '''mak_aurora3''' by Makkon that's used for the map: https://drive.google.com/file/d/1q5J8ooFmH6bypNE0N1U1WpJkY_T4hHRK/view
 
 
 
==Gallery==
 
==Gallery==
 
<gallery mode="packed-hover" heights="184px">
 
<gallery mode="packed-hover" heights="184px">
File:Ruin_b2-1.jpg
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File:Ruin-1.png
File:Ruin_b2-2.jpg
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File:Ruin-2.png
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File:Ruin-3.png
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File:Ruin-4.png
 +
File:Ruin-5.png
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File:Ruin-6.png
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File:Ruin-7.png
 +
File:Ruin-9.png
 
</gallery>
 
</gallery>
==Gallery==
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==Credits==
<gallery mode="packed-hover" heights="184px">
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* '''Makkon''' :
File:Ruin_b1-6.jpg
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** Skybox - '''[https://drive.google.com/file/d/1q5J8ooFmH6bypNE0N1U1WpJkY_T4hHRK/view mak_aurora3]''' <small> - Skyboxes goes to folder nQuake/gfx/env</small>
File:Ruin_b1-1.jpg
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** Texture set - [https://www.slipseer.com/index.php?resources/makkon-textures.28/ makkon-textures.28]
File:Ruin_b1-2.jpg
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* '''Bal''' - Props: [https://www.slipseer.com/index.php?resources/dwell-episode-2-textures.196/ dwell-episode-2-textures.196/]
File:Ruin_b1-4.jpg
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* {{player|flintheart|flag=se}} - Loc file
File:Ruin_b1-5.jpg
 
File:Ruin_b1-7b.jpg
 
</gallery>
 
 
 
 
[[Category:Maps]]
 
[[Category:Maps]]

Latest revision as of 00:08, 11 March 2024

[e][h]The Ruins of Teotihuacan
Ruin thumb.jpg
Creator:
Released:
2024
Gametype:
4on4
Size:
large
Download:

Ruin is a 4on4 TDM map by Canada infiniti and Sweden alice.

  • The final update of this map: Aztec - The Aztec Ruins

Key Features

  • Slime Tunnels (Biosuit): On the far end of the map is an old tunnel system, filled with toxic slime. One Biosuit is placed near the tunnel entrance at RL for protection. These tunnels provide an alternate path between the RL and RA. A hidden room sits above the tunnel, holding an additional LG, and a button. Pressing this button unlocks the Pentagram.


  • Pentagram of Protection : At the start of a match the Pentagram is locked/inaccessible. It unlocks when the button in the hidden room above the slime tunnels is pressed. Once unlocked, it remains accessible for the rest of the match.



Powerups Armor Weapons
Quad Ring Pent MH RA YA GA LG RL GL SNG NG SSG
1 1 1 1 1 1 1 2 1 1 2 1 2

Gallery

Credits