Difference between revisions of "Quakeworld Eternal/Information"

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|image=
 
|image=
 
|series=
 
|series=
|organizer={{player|Airman|flag=pl}} {{player|Hooraytio|flag=se}} {{player|Lolek|flag=pl}}
+
|organizer={{player|Airman|flag=pl}} {{player|Hooraytio|flag=se}} {{player|Lolek|flag=pl}} {{player|sebi|flag=pl}}
 
|sponsor=
 
|sponsor=
 
|type=Online
 
|type=Online
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|name2=Schloss
 
|name2=Schloss
 
|link2=Quakeworld Eternal/Schloss
 
|link2=Quakeworld Eternal/Schloss
|name3=Dm3
+
|name3=Dm2
|link3=Quakeworld Eternal/Dm3
+
|link3=Quakeworld Eternal/Dm2
|name4=Dm2
+
|name4=E1m2
|link4=Quakeworld Eternal/Dm2
+
|link4=Quakeworld Eternal/E1m2
|name5=E1m2
+
|name5=Dm3
|link5=Quakeworld Eternal/E1m2
+
|link5=Quakeworld Eternal/Dm3
 
|name6=Information
 
|name6=Information
 
|link6=Quakeworld Eternal/Information
 
|link6=Quakeworld Eternal/Information
 +
|name7=Standings
 +
|link7=Quakeworld Eternal/Standings
 
|This=6
 
|This=6
 
}}
 
}}
  
 
== Format ==
 
== Format ==
*4on4 - cup
+
*4on4 - cup based on one single map at a time. For example, the first event focuses on Schloss, after that dm2, dm3 and e1m2 follow. The team that gets most points (awarded after each event completes) wins the QW Eternal 2024 title.
*4 games for every clan, a preliminary round may take place if there is more than 16 clans signed-up.
+
*4 games for every clan, a preliminary round may take place if there is more than 16 clans signed-up. The winners of the first round go to Playoffs A, losers go to playoffs B.
*Each division will start with a seeding round to help determine the seedings for the quarterfinals. When the seeding round is complete the clans will be slotted into their respective quarterfinals and from here it will be the same system as in cup 1
+
*The event may start with a preliminary round if there are more than 16 teams signed up, for example with 19 teams signed up, team seeded 14th is to play team seeded 19th in the preliminary round, etc. The winners of the preliminary round qualify to the main tournament.
*B playoffs for clans who lose in 1/8
+
*All games Best of 3, except for semifinals, finals and 3rd place games which are Best of 5
*All games Best of 3, finals and 3rd place games Best of 5
+
*All games must be reported with screenshots and mvd demos.
*All games will be streamed exclusively by the most prominent QW streamer {{player|sebi|flag=pl}}  
+
*All games will be streamed by the most prominent QW streamer {{player|sebi|flag=pl}}  
 +
*After the Schloss cup is over, points will be allocated before the next cup (e1m2 in September) begins. Here's point allocation system for a knockout tournament with classification matches:
 +
 
 +
Champion: 100 points
 +
Runner-up: 80 points
 +
3rd place: 70 points
 +
4th place: 60 points
 +
5th place: 52 points
 +
6th place: 45 points
 +
7th place: 39 points
 +
8th place: 34 points
 +
9th place: 29 points
 +
10th place: 25 points
 +
11th place: 21 points
 +
12th place: 18 points
 +
13th place: 15 points
 +
14th place: 12 points
 +
15th place: 10 points
 +
16th place: 8 points
 +
 
 +
Summary of points added up from all cups will determine the Eternal Champions
  
 
=== Sign up ===
 
=== Sign up ===
Line 58: Line 80:
  
 
Signed up clans:
 
Signed up clans:
 +
 +
* [[Image:flag_fi.gif]] [[Fraggers United]] anza kip rusti slaughter rghst hooraytio (c)
 +
* [[Image:flag_pl.gif]] [[GoodFellas]]  gościu plate plast tom szturm airman (c)
 +
* [[Image:flag_pl.gif]] [[GoodFellas]]2  lolek (c) pitbull myca dragon loki riki marffinn szalonazaba
 +
* [[Image:flag_eu.gif]] [[Slackers]] paradoks (c) zero niw mazer locust xunito
 +
* [[Image:flag_fi.gif]] [[Koff]] scenic pkk nasander wallu eh gamer
 +
* [[Image:flag_se.gif]] [[Tribe of Tjernobyl]] oddjob (c) slime sassa fix jon phrenic rat javve
 +
* [[Image:flag_ru.gif]] [[Bear Beer Balalaika]] gor glad (C) ss ass quake rusty-q maxpower doberman
 +
* [[Image:flag_no.gif]] [[The Axemen]]  thechosenone, tr0ll, premortem, baresi, timmi (c)
 +
* [[Image:flag_pl.gif]] [[Demolition Crew]] rotker (c) sham pooll er goniec
 +
* [[Image:flag_pl.gif]] [[Demolition Crew 2]] equ ponczek (c) cor gawlo kat link
 +
* [[Image:flag_se.gif]] [[The Suicide Quad]] djevulsk (C) mutilator nas xero conan elguapo
 +
* [[Image:flag_se.gif]] [[Hell Xpress]] ok98 (c) zepp shaka splash mm grc raket
 +
* [[Image:flag_pt.gif]] [[Rebellion of Thunder]] hammer (c) iron mushi peppe coj
 +
* [[Image:flag_eu.gif]] [[Black Book]] nigve (c) milton andeh wimp
 +
* [[Image:flag_eu.gif]] [[Saturn'tro]] ocoini (c) floc dib robin mads pixols squp
 +
* [[Image:flag_eu.gif]] [[Mars'tro]] paniagua (c) tuhmapoika neophyte dobezz kwon ahemlockslie
  
 
== Rules ==  
 
== Rules ==  
* '''Cup:''' Clans will be seeded and placed in a playoff tree, all based on secret votes by all captains. If there is a tie in points, the admins will decide. If there are more clans than 16 to participate, a preliminary round amond bottom seeded clans will be played. All clans will play 4 matches. There are no divisions, all clans are welcome to play, however, if a div3 clan is to play a div1 clan, they can "throw the towel" and give WO. This can be done only once in the whole event. Clan division assumptions are taken from the last EQL cup.
+
* '''No fake rule:''' To make the stats valid and accountable for the Śniegowy bot, you MUST NOT change team or your ingame nickname you were registered with during the tournament! That is very important for the bot to work properly.
 +
 
 +
* '''Cup:''' Clans will be seeded and placed in a playoff tree, all based on secret votes by all captains. If there is a tie in points, the admins will decide. If there are more clans than 16 to participate, a preliminary round among bottom seeded clans will be played. All clans will play 4 matches. There are no divisions, all clans are welcome to play, however, if a div3 clan is to play a div1 clan, they can "throw the towel" and give WO. This can be done only once in the whole event. Clan division assumptions are taken from the last EQL cup.
  
 
* '''Match procedure:''' All games are BO3, excluding finals and third place game that are BO5.
 
* '''Match procedure:''' All games are BO3, excluding finals and third place game that are BO5.
  
* '''Maps:''' DM2, DM3, E1M2, SCHLOSS.
+
* '''Maps:''' SCHLOSS (May 2024), e1m2 (September 2024), DM2 (October 2024), dm3 (November 2024).
 +
 
 +
* '''Server settings:''' Standard settings set by command /4on4. A "QW ETERNAL" tag is highly recommended for ease of pausing the game. Each team can pause the game maximum 3 times per game (not per map!)
  
* '''Server settings:''' Standard settings set by command /4on4
+
* '''KTX version:''' All games must be played with the KTX version installed NOT OLDER than 1.41. Otherwise, the demo and stats will not be parsed correctly. To check it, type /serverinfo in the console and look for "ktxver" in the response.
  
* '''Reporting:''' Report the game with screenshots and mvd demos in #qweternal-reports on QWEternal discord
+
* '''Reporting:''' Report the game with screenshots and mvd demos in #reports-games on QWEternal discord
  
 
* '''Clans and players:''' State your lineup when signing up. A player can no longer play in more than 1 clan as multiclanning is forbidden. Faking and changing the nickname is also forbidden for the sake of the Śniegowy bot - you must play under the same name you are listed during signups.
 
* '''Clans and players:''' State your lineup when signing up. A player can no longer play in more than 1 clan as multiclanning is forbidden. Faking and changing the nickname is also forbidden for the sake of the Śniegowy bot - you must play under the same name you are listed during signups.
 +
 +
* '''Points allocation:''' points will be allocated before the next cup begins. Here's the point allocation system for a knockout tournament with classification matches:
 +
 +
Champion: 32 points
 +
Runner-up: 28 points
 +
3rd place: 24 points
 +
4th place: 20 points
 +
5th place: 18 points
 +
6th place: 16 points
 +
7th place: 14 points
 +
8th place: 12 points
 +
9th place: 10 points
 +
10th place: 8 points
 +
11th place: 6 points
 +
12th place: 5 points
 +
13th place: 4 points
 +
14th place: 3 points
 +
15th place: 2 points
 +
16th place: 1 point
 +
 +
Summary of points added up from all cups will determine the Eternal Champions.
  
 
==Ping==
 
==Ping==
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* The pings should be the most even for the two teams and measures like cl_delay_packet or proxy rerouting to balance pings should be employed. A team with a higher average ping than their opponent on a given server may request the opponent to do this (or change server to somewhere with lower average ping).
 
* The pings should be the most even for the two teams and measures like cl_delay_packet or proxy rerouting to balance pings should be employed. A team with a higher average ping than their opponent on a given server may request the opponent to do this (or change server to somewhere with lower average ping).
 
* Matches must be played on EU servers.
 
* Matches must be played on EU servers.
* The highest minping that can be required is 52ms. This may occasionally mean matches played with uneven pings where one team has high pinging players, e.g. NA players on EU server.
+
* Antilag 2 is the default option. However, if a team requests antilag 1, the other team should comply. To check the currect antilag version, type /serverinfo when on a server. To change antilag, type /antilag in the console.
* This process applies for every map played. Where lineup changes are made between maps it may become necessary to switch servers or adjust pings at the request of either team to rebalance pings.
 
 
* Servers that are providing significant packetloss that cannot be avoided by proxy rerouting should generally be avoided unless both teams agree to play there.
 
* Servers that are providing significant packetloss that cannot be avoided by proxy rerouting should generally be avoided unless both teams agree to play there.
 
* If players still can't agree on a server, please contact admins about it. Admin decision is final and refusal to play on a server designated by neutral admins will be considered a WalkOver loss.
 
* If players still can't agree on a server, please contact admins about it. Admin decision is final and refusal to play on a server designated by neutral admins will be considered a WalkOver loss.
Line 90: Line 153:
 
* Discharge: ON
 
* Discharge: ON
 
* Airstep: OFF
 
* Airstep: OFF
* Jawnmode: OFF
+
* Antilag: 1 or 2, if there is a dispute between teams then 1 should be used
* Antilag: 1 or 2, if there is a dispute between teams then 2 should be used
 
 
* Fallbunny: ON
 
* Fallbunny: ON
 
* Teamoverlay: OFF
 
* Teamoverlay: OFF
 
* No berzerk, midair, instagib or other unusual modes.
 
* No berzerk, midair, instagib or other unusual modes.
 
* If a team requests /nospecs, the other team is obliged to comply.
 
* If a team requests /nospecs, the other team is obliged to comply.

Latest revision as of 17:59, 14 November 2024

[e][h]Quakeworld Eternal
League Information
Organizer:
Type:
Online
Format:
4on4
Start Date:
May 2024
End Date:
June 2024
Maps
Schloss • dm2 • e1m2 • dm3

Quakeworld Eternal is a 4on4 event that takes place during May and June 2024.

Format

  • 4on4 - cup based on one single map at a time. For example, the first event focuses on Schloss, after that dm2, dm3 and e1m2 follow. The team that gets most points (awarded after each event completes) wins the QW Eternal 2024 title.
  • 4 games for every clan, a preliminary round may take place if there is more than 16 clans signed-up. The winners of the first round go to Playoffs A, losers go to playoffs B.
  • The event may start with a preliminary round if there are more than 16 teams signed up, for example with 19 teams signed up, team seeded 14th is to play team seeded 19th in the preliminary round, etc. The winners of the preliminary round qualify to the main tournament.
  • All games Best of 3, except for semifinals, finals and 3rd place games which are Best of 5
  • All games must be reported with screenshots and mvd demos.
  • All games will be streamed by the most prominent QW streamer Poland sebi
  • After the Schloss cup is over, points will be allocated before the next cup (e1m2 in September) begins. Here's point allocation system for a knockout tournament with classification matches:

Champion: 100 points Runner-up: 80 points 3rd place: 70 points 4th place: 60 points 5th place: 52 points 6th place: 45 points 7th place: 39 points 8th place: 34 points 9th place: 29 points 10th place: 25 points 11th place: 21 points 12th place: 18 points 13th place: 15 points 14th place: 12 points 15th place: 10 points 16th place: 8 points

Summary of points added up from all cups will determine the Eternal Champions

Sign up

Your clan signs up by messaging Poland airmanthe or Sweden hooraytio on discord. Signups close May 12th.

Signed up clans:

Rules

  • No fake rule: To make the stats valid and accountable for the Śniegowy bot, you MUST NOT change team or your ingame nickname you were registered with during the tournament! That is very important for the bot to work properly.
  • Cup: Clans will be seeded and placed in a playoff tree, all based on secret votes by all captains. If there is a tie in points, the admins will decide. If there are more clans than 16 to participate, a preliminary round among bottom seeded clans will be played. All clans will play 4 matches. There are no divisions, all clans are welcome to play, however, if a div3 clan is to play a div1 clan, they can "throw the towel" and give WO. This can be done only once in the whole event. Clan division assumptions are taken from the last EQL cup.
  • Match procedure: All games are BO3, excluding finals and third place game that are BO5.
  • Maps: SCHLOSS (May 2024), e1m2 (September 2024), DM2 (October 2024), dm3 (November 2024).
  • Server settings: Standard settings set by command /4on4. A "QW ETERNAL" tag is highly recommended for ease of pausing the game. Each team can pause the game maximum 3 times per game (not per map!)
  • KTX version: All games must be played with the KTX version installed NOT OLDER than 1.41. Otherwise, the demo and stats will not be parsed correctly. To check it, type /serverinfo in the console and look for "ktxver" in the response.
  • Reporting: Report the game with screenshots and mvd demos in #reports-games on QWEternal discord
  • Clans and players: State your lineup when signing up. A player can no longer play in more than 1 clan as multiclanning is forbidden. Faking and changing the nickname is also forbidden for the sake of the Śniegowy bot - you must play under the same name you are listed during signups.
  • Points allocation: points will be allocated before the next cup begins. Here's the point allocation system for a knockout tournament with classification matches:

Champion: 32 points Runner-up: 28 points 3rd place: 24 points 4th place: 20 points 5th place: 18 points 6th place: 16 points 7th place: 14 points 8th place: 12 points 9th place: 10 points 10th place: 8 points 11th place: 6 points 12th place: 5 points 13th place: 4 points 14th place: 3 points 15th place: 2 points 16th place: 1 point

Summary of points added up from all cups will determine the Eternal Champions.

Ping

  • The primary driver for server selection is to find a server where the teams have similar average pings (+/- 2ms) and to minimize that average.
  • The pings should be the most even for the two teams and measures like cl_delay_packet or proxy rerouting to balance pings should be employed. A team with a higher average ping than their opponent on a given server may request the opponent to do this (or change server to somewhere with lower average ping).
  • Matches must be played on EU servers.
  • Antilag 2 is the default option. However, if a team requests antilag 1, the other team should comply. To check the currect antilag version, type /serverinfo when on a server. To change antilag, type /antilag in the console.
  • Servers that are providing significant packetloss that cannot be avoided by proxy rerouting should generally be avoided unless both teams agree to play there.
  • If players still can't agree on a server, please contact admins about it. Admin decision is final and refusal to play on a server designated by neutral admins will be considered a WalkOver loss.

Server Settings

  • Timelimit: 20 minutes
  • Overtime: 5 minutes
  • Deathmatch mode: 1
  • Teamplay mode: 2
  • Spawn mode: KTX2
  • Powerups: ON
  • Discharge: ON
  • Airstep: OFF
  • Antilag: 1 or 2, if there is a dispute between teams then 1 should be used
  • Fallbunny: ON
  • Teamoverlay: OFF
  • No berzerk, midair, instagib or other unusual modes.
  • If a team requests /nospecs, the other team is obliged to comply.