Difference between revisions of "User:Qirex/Rule"
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*>Qirex |
*>Qirex |
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+ | These rules are heavily influenced by [http://eql.quakeworld.nu/eql21/rules EQL] and [http://www.quakephil.com/thunderdome/?sid=80&mod=rules&act=view Thunderdome]. | ||
+ | |||
= Rules = | = Rules = | ||
== Map Picking == | == Map Picking == | ||
− | + | Before any playing starts the full sequence of maps to be played has to be determined. | |
+ | |||
+ | The higher seeded player/team chooses which player/team starts the map picking sequence. If the tournament doesn't use seeds the starting player/team is determined by random (<tt>/cmd rnd playerorteam1 playerorteam2</tt>). | ||
+ | |||
# The first player drops a map. | # The first player drops a map. | ||
# The second player drops a map. | # The second player drops a map. | ||
Line 10: | Line 15: | ||
# | # | ||
# | # | ||
− | # The last remaining map | + | # The last remaining map will be played. |
+ | |||
+ | Once the full sequence of maps to be played has been determined the players/teams move on to actually playing the maps. | ||
+ | |||
+ | == DMM4 == | ||
− | + | * [[Amphi2]] | |
+ | * [[DM2DMM4]] | ||
+ | * [[DM3Hill]] | ||
+ | * [[DMM4_1]] | ||
+ | * [[DMM4_3]] | ||
+ | * [[End]] | ||
+ | * [[PovDMM4]] | ||
== 1on1 == | == 1on1 == | ||
Line 19: | Line 34: | ||
* [[DM4]] | * [[DM4]] | ||
* [[DM6]] | * [[DM6]] | ||
− | * [[ | + | * [[Aerowalk]] |
− | * [[ | + | * [[ZtnDM3]] |
− | * [[ | + | * [[Bravado]] |
− | * [[ | + | * [[Skull]] |
== 2on2 == | == 2on2 == | ||
Line 29: | Line 44: | ||
* [[DM4]] | * [[DM4]] | ||
* [[DM6]] | * [[DM6]] | ||
− | * [[ | + | * [[Aerowalk]] |
− | * [[ | + | * [[ZtnDM3]] |
− | * [[ | + | * [[Bravado]] |
− | * [[ | + | * [[Shifter]] |
== 4on4 == | == 4on4 == | ||
Line 42: | Line 57: | ||
* [[CMT3]] | * [[CMT3]] | ||
* [[CMT4]] | * [[CMT4]] | ||
− | * [[ | + | * [[Schloss]] |
Latest revision as of 21:48, 8 March 2017
These rules are heavily influenced by EQL and Thunderdome.
Rules
Map Picking
Before any playing starts the full sequence of maps to be played has to be determined.
The higher seeded player/team chooses which player/team starts the map picking sequence. If the tournament doesn't use seeds the starting player/team is determined by random (/cmd rnd playerorteam1 playerorteam2).
- The first player drops a map.
- The second player drops a map.
- The first player picks a map to play.
- The second player pick a map to play
- The last remaining map will be played.
Once the full sequence of maps to be played has been determined the players/teams move on to actually playing the maps.