Difference between revisions of "EzQuake"
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− | {{Infobox | + | {{Infobox gameclient |
|name = ezQuake | |name = ezQuake | ||
|image = client_ezquake_logo.jpg | |image = client_ezquake_logo.jpg | ||
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|collapsetext = | |collapsetext = | ||
|caption = Earlier ezQuake logotype | |caption = Earlier ezQuake logotype | ||
− | |url = ezquake.github.io | + | |url = http://ezquake.github.io |
|slogan = | |slogan = | ||
|commercial = No | |commercial = No | ||
Line 18: | Line 18: | ||
|alexa = | |alexa = | ||
|current_status = In development | |current_status = In development | ||
− | |footnotes = | + | |footnotes = [http://uttergrottan.localghost.net/ezquake/dev/nightlybuilds/ nightly builds available here] |
|latest_version = 3.1 ''(27 Aug '18)'' | |latest_version = 3.1 ''(27 Aug '18)'' | ||
}} | }} | ||
The most actively developed [[QuakeWorld]] client of today. Based on [[FuhQuake]], it also combines features from [[MQWCL]], [[FTEQW]], [[Telejano]], [[AMF Quake]], [[QW262]] and other Quake(World) clients. ezQuake seeks to unify current QuakeWorld development and suit current QuakeWorld pro-gaming needs. | The most actively developed [[QuakeWorld]] client of today. Based on [[FuhQuake]], it also combines features from [[MQWCL]], [[FTEQW]], [[Telejano]], [[AMF Quake]], [[QW262]] and other Quake(World) clients. ezQuake seeks to unify current QuakeWorld development and suit current QuakeWorld pro-gaming needs. | ||
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= Features = | = Features = | ||
− | + | '''''Note:''' View the full [https://ezquake.github.io/features.html feature list] for all ezQuake's features.'' | |
− | {| | + | {{Box|start|padding=0em}} |
− | | | ||
* Independent physics | * Independent physics | ||
* Multiview | * Multiview | ||
Line 39: | Line 34: | ||
* Multiview demo analyzing tools and GUI | * Multiview demo analyzing tools and GUI | ||
* Direct Video capture | * Direct Video capture | ||
− | | | + | {{Box|break|padding=0em}} |
− | * Tool Command Language | + | * {{abbr|TCL|Tool Command Language}} scripting |
* Reacts on actual pro-gaming requirements | * Reacts on actual pro-gaming requirements | ||
* MAC OS X supported | * MAC OS X supported | ||
Line 46: | Line 41: | ||
* FreeBSD supported | * FreeBSD supported | ||
* Windows supported | * Windows supported | ||
− | |} | + | {{Box|end}} |
= Screenshots = | = Screenshots = | ||
− | + | '''''Note:''' View more [https://ezquake.github.io/screenshots.html screenshots] ezQuake's website.'' | |
<gallery> | <gallery> | ||
− | Image:EzqRich menus.png| | + | Image:EzqRich menus.png|Rich, mouse-driven menus |
− | Image:EzqTeamplay hud features.jpg| | + | Image:EzqTeamplay hud features.jpg|Teamplay HUD features |
− | Image:EzqObserving_features.jpg| | + | Image:EzqObserving_features.jpg|Observing features |
− | Image:EzqDrawflat fastturb multiview.jpg| | + | Image:EzqDrawflat fastturb multiview.jpg|Solid textures/liquids & multiview |
− | Image:EzqArmor battle.png| | + | Image:EzqArmor battle.png|Battle for armor |
− | Image:EzqUnderwater.jpg| | + | Image:EzqUnderwater.jpg|Underwater battle |
− | Image:EzqLightning sparks.jpg| | + | Image:EzqLightning sparks.jpg|Lightning sparks |
− | Image:EzqPartteleport partshotgun partblood.jpg| | + | Image:EzqPartteleport partshotgun partblood.jpg|Teleport, shotgun and blood particles |
</gallery> | </gallery> | ||
+ | |||
+ | = Credits = | ||
+ | '''Parent projects:''' A Nourai ({{player|fuh|flag=au}}), Anton Gavrilov ({{player|Tonik|flag=ru}}), [[id Software]] | ||
+ | |||
+ | '''Founders:''' Robert Gust-Bardon ({{player|Hetman|flag=pl}}), David Balcom ({{player|Hexum|flag=us}}) | ||
+ | |||
+ | '''Project admins:''' {{player|dimman|flag=se}}, {{player|meag|flag=sc}} | ||
+ | |||
+ | '''Project developers:''' {{player|dimman|flag=se}}, {{player|meag|flag=sc}} | ||
+ | |||
+ | '''Former project admins:''' {{player|JohnNy_cz|flag=cz}}, {{player|Hetman|flag=pl}} | ||
+ | |||
+ | '''Former developers:''' | ||
+ | {{Box|start|padding=2em}} | ||
+ | * {{player|AAS|flag=ru|link=false}} | ||
+ | * {{player|biomass|flag=se}} | ||
+ | * {{player|bliP|flag=tbd|link=false}} | ||
+ | * {{player|BorisU|flag=tbd|link=false}} | ||
+ | * {{player|Cokeman|flag=se}} | ||
+ | * {{player|cuky|flag=cz}} | ||
+ | * {{player|disconnect|flag=ru}} | ||
+ | * {{player|dkure|flag=tbd|link=false}} | ||
+ | {{Box|break|padding=2em}} | ||
+ | * {{player|Electro|flag=tbd|link=false}} | ||
+ | * {{player|[EZH] FAN|flag=tbd|link=false}} | ||
+ | * {{player|fausto|flag=pl}} | ||
+ | * {{player|Hexum|flag=us|link=false}} | ||
+ | * {{player|hifi|flag=tbd|link=false}} | ||
+ | * {{player|JohnNy_cz|flag=cz}} | ||
+ | * {{player|jogi|flag=de}} | ||
+ | {{Box|break|padding=2em}} | ||
+ | * {{player|Jozsef|flag=tbd|link=false}} | ||
+ | * {{player|Moodles|flag=tbd|link=false}} | ||
+ | * {{player|Oldman|flag=gb}} | ||
+ | * {{player|Oppy|flag=nz}} | ||
+ | * {{player|Povo-Hat|flag=au}} | ||
+ | * {{player|qqshka|flag=ru}} | ||
+ | * {{player|Tanelii|flag=tbd|link=false}} | ||
+ | * {{player|Tei|flag=tbd|link=false}} | ||
+ | {{Box|break|padding=2em}} | ||
+ | * {{player|Tonik|flag=ru}} | ||
+ | * {{player|Tuna|flag=de}} | ||
+ | * {{player|Tyrannos|flag=tbd|link=false}} | ||
+ | * {{player|Up2nOgOoD|flag=tbd|link=false}} | ||
+ | * {{player|VVD|flag=ru}} | ||
+ | {{Box|end}} | ||
+ | |||
+ | |||
+ | '''Big thanks to:''' {{player|Spike|flag=gb|link=false}}, {{player|bigfoot|flag=dk}}, David Wiberg, Todd C. Miller, zxc, HyperNewbie, r00k, avirox, {{player|Raz0|flag=dk}}, Dirk, quakeforge, mh, sputnikutah, {{player|localghost|flag=se}} | ||
+ | |||
+ | = Major ports = | ||
+ | ezQuake incorporates numerous features from the following engines: | ||
+ | |||
+ | [[AMFQuake]] (by Vultwah)<br /> | ||
+ | [[FTEQW]] (by {{player|Spike|flag=gb|link=false}})<br /> | ||
+ | [[fodquake]] (by {{player|bigfoot|flag=dk}})<br /> | ||
+ | [[MQWCL]] (by {{player|Azazello|flag=pl}}) | ||
= Development help = | = Development help = |
Latest revision as of 14:39, 20 June 2023
The most actively developed QuakeWorld client of today. Based on FuhQuake, it also combines features from MQWCL, FTEQW, Telejano, AMF Quake, QW262 and other Quake(World) clients. ezQuake seeks to unify current QuakeWorld development and suit current QuakeWorld pro-gaming needs.
Features
Note: View the full feature list for all ezQuake's features.
- Independent physics
- Multiview
- Server Browser
- Demo playlist
- Custom Head Up Display
- Multiview demo analyzing tools and GUI
- Direct Video capture
- TCL scripting
- Reacts on actual pro-gaming requirements
- MAC OS X supported
- Linux supported
- FreeBSD supported
- Windows supported
Screenshots
Note: View more screenshots ezQuake's website.
Credits
Parent projects: A Nourai ( fuh), Anton Gavrilov ( Tonik), id Software
Founders: Robert Gust-Bardon ( Hetman), David Balcom ( Hexum)
Project developers: dimman, meag
Former project admins: JohnNy_cz, Hetman
Former developers:
- AAS
- biomass
- bliP
- BorisU
- Cokeman
- cuky
- disconnect
- dkure
Big thanks to: Spike, bigfoot, David Wiberg, Todd C. Miller, zxc, HyperNewbie, r00k, avirox, Raz0, Dirk, quakeforge, mh, sputnikutah, localghost
Major ports
ezQuake incorporates numerous features from the following engines:
AMFQuake (by Vultwah)
FTEQW (by Spike)
fodquake (by bigfoot)
MQWCL (by Azazello)
Development help
You can contribute to ezQuake on GitHub. For easy testing there are nightly builds available for macOS and Windows.