Difference between revisions of "SundaySpawnfraggin18/Rules"
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{{Tabs static | {{Tabs static | ||
|name1=Overview | |name1=Overview | ||
Line 44: | Line 8: | ||
}} | }} | ||
− | === Rules === | + | ==Format== |
+ | |||
+ | The [[4on4]] tournament consist of a round robin stage followed by a single grand finals match. | ||
+ | |||
+ | ===Round Robin Stage=== | ||
+ | |||
+ | * each team will play each other time once | ||
+ | * matches are {{Abbr/Bo3}} | ||
+ | * for each map won one point is awarded | ||
+ | * if one team is unable to play the other one is awarded full points (i.e. 2-0 in {{Abbr/Bo3}}) | ||
+ | * if both teams are unable to play none of them receive any points | ||
+ | |||
+ | ===Grand Finals=== | ||
+ | |||
+ | * the two teams with the highest score face each other in a final match. | ||
+ | * the match is {{Abbr/Bo5}} | ||
+ | |||
+ | ==Map Pool== | ||
+ | |||
+ | {{Maps | ||
+ | |title= | ||
+ | |map1=dm2 | ||
+ | |map2=dm3 | ||
+ | |map3=e1m2 | ||
+ | |map4=cmt3 | ||
+ | |map5=cmt4 | ||
+ | |map6=schloss | ||
+ | |map7=an1-beta6 | ||
+ | }} | ||
+ | |||
+ | ==Match Scheduling== | ||
+ | |||
+ | * communication must take place in [https://discord.gg/SCSqxEZ #spawnfraggin on d99's Discord] | ||
+ | * this allows the [[#Admins|admins]] to judge which team is unable to play their matches | ||
+ | * therefore everyone – or at least one clan representative – must be in this channel | ||
+ | * each week each team has to play their match | ||
+ | * teams must schedule the matches themselves | ||
+ | * failure to play the match in this one week period will result in a ealkover for the team that was available for the match or made the most effort to be so | ||
+ | * if none of the teams made an effort none of the teams will get any points for the match | ||
+ | * the match cannot be replayed at a later date | ||
+ | |||
+ | ==Map Picking== | ||
+ | |||
+ | * each map may be only played at most once | ||
+ | * the team to start picking is determined by cointoss: <code>/cmd rnd team1 team2</code> | ||
+ | * the two teams alternate picking a map they want to play from the map pool until ''N''-1 maps of the Best of ''N'' have been played | ||
+ | * the team which was first to pick a map is also first to remove a map | ||
+ | * the two teams alternate removing a map they do not want to play from the remaining set of maps until the last map to play is left | ||
+ | |||
+ | ==Reporting of Results== | ||
+ | |||
+ | * the winner reports the results [https://www.quakeworld.nu/forum/topic/7297 in the forum] | ||
+ | * apart from the scores be sure to include the server, date and time the match was played on | ||
+ | * this is to be able to retrieve the MVDs for the match so that they can be used for automatically updating the standings | ||
+ | |||
+ | == Miscellaneous Rules== | ||
+ | |||
+ | * use the following matchtag: <code>sunspawn18</code> | ||
+ | * for anything that has not been specified here otherwise the [http://eql.quakeworld.nu/eql21/rules rules of EQL21] apply | ||
+ | |||
+ | ==Admins== | ||
− | + | * {{player|ocoini|flag=no}} | |
+ | * {{player|qirex|flag=de}} | ||
+ | * {{player|ragga|flag=gb}} | ||
+ | * {{player|Klice|flag=fr}} |
Latest revision as of 08:30, 24 September 2020
Format
The 4on4 tournament consist of a round robin stage followed by a single grand finals match.
Round Robin Stage
- each team will play each other time once
- matches are Bo3
- for each map won one point is awarded
- if one team is unable to play the other one is awarded full points (i.e. 2-0 in Bo3)
- if both teams are unable to play none of them receive any points
Grand Finals
- the two teams with the highest score face each other in a final match.
- the match is Bo5
Map Pool
dm2 | dm3 | e1m2 | cmt3 | cmt4 | schloss | an1-beta6 |
---|---|---|---|---|---|---|
Match Scheduling
- communication must take place in #spawnfraggin on d99's Discord
- this allows the admins to judge which team is unable to play their matches
- therefore everyone – or at least one clan representative – must be in this channel
- each week each team has to play their match
- teams must schedule the matches themselves
- failure to play the match in this one week period will result in a ealkover for the team that was available for the match or made the most effort to be so
- if none of the teams made an effort none of the teams will get any points for the match
- the match cannot be replayed at a later date
Map Picking
- each map may be only played at most once
- the team to start picking is determined by cointoss:
/cmd rnd team1 team2
- the two teams alternate picking a map they want to play from the map pool until N-1 maps of the Best of N have been played
- the team which was first to pick a map is also first to remove a map
- the two teams alternate removing a map they do not want to play from the remaining set of maps until the last map to play is left
Reporting of Results
- the winner reports the results in the forum
- apart from the scores be sure to include the server, date and time the match was played on
- this is to be able to retrieve the MVDs for the match so that they can be used for automatically updating the standings
Miscellaneous Rules
- use the following matchtag:
sunspawn18
- for anything that has not been specified here otherwise the rules of EQL21 apply