Difference between revisions of "Skyfort"

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Kelluva Linna (skyfort.bsp) is a 4on4 Team Deathmatch map created from January to March 2021 by [[Image:flag_se.gif]] [[Alice]] and [[Image:flag_no.gif]] [[Link]].<br>
+
Kelluva Linna (<mark>skyfort.bsp</mark>) is a 4on4 Team Deathmatch map created from January to March 2021 by [[Image:flag_se.gif]] [[Alice]] and [[Image:flag_no.gif]] [[Link]].<br>
This map was originally made by '''Bal''' and '''Greenwood''' who are Single Player mappers. The huge original map (kelluva.bsp) had some incredible layout and designs with great potential. To convert this beautiful map into a playable 4on4 map we needed to get rid of a lot of realestate (and thats why observe mode will look funny) and keep the really good gems. It took a lot of work to puzzle it together and now the map has some real nice and new features thats rare in a 4on4 map.
+
The map was originally made by the Single Player mappers ''Bal'' and ''Greenwood''.  
 
 
===Spawns and Items===
 
There are 9 spawnpoints.<br>
 
The map got 1 LG, 2 RLs, 1 GL, 1 SNG and 2 SSGs. Armors: 1 RA, 2 YAs and 1 GA. MEGAs: 3.<br>
 
Powerups: Penta and Quad.
 
 
 
===Layout===
 
'''Skyfort''' consists of 3 main rooms: RA room, Quad room, 9towers room + the penta room, however there are no items in the pentaroom so its only good for hiding + be there every 5 mins or so. The pentaroom got a real nice feature that should make the fight for pent a real fair challenge.<br>
 
 
 
<gallery mode="packed-hover" heights="420px">
 
<gallery>
 
Skyfort_Pent.jpg
 
</gallery>
 
 
 
The invisible walls surrounding the map prevents you from falling off the map. But at Quad area the invisible walls are taken away: Get ready to fight for the Quad with the threat of skydeath!<br>
 
 
 
'''The RA room''' (who also got a RL in a cage) consists of 2 floors, and if you fall/go down you need a pixel perfect RL jump - or a small detour - to get back up. There is no HP at RA floor so camping it will not be easy.
 
 
 
<gallery mode="packed-hover" heights="420px">
 
<gallery>
 
Skyfort_RA.jpg
 
</gallery>
 
 
 
'''Quad room'''. This room got 3 floors and the bottom floor got some nice resources so you want to go down there. As you will find out, the fight for Quad got potential to be a real gamechanger, with the skydeath lurking in the back of your head. The room is of course accessible from all areas.
 
 
 
<gallery mode="packed-hover" heights="420px">
 
<gallery>
 
Skyfort_Quad.jpg
 
</gallery>
 
 
 
'''9towers room'''. This big outside area got 9 towers, so why not name it this way. Here you got the LG along with the second RL...and you will need the RL to get the YA.
 
 
 
<gallery mode="packed-hover" heights="420px">
 
<gallery>
 
Skyfort_9towers.jpg
 
</gallery>
 
 
 
===Strategy & Tactics===
 
It seems pretty clear that the 2 main areas to control is the RA area and the 9towers area. At RA you got RA, RL and a MEGA. At 9towers you got the second RL, LG, YA and MEGA.<br>
 
The RA area is designed in such a way that you need to leave the RA floor to get HP. Thats not really satisfying when there are 2 spawns at RA floor + the GL.<br>
 
At 9towers you will not get YA unless you RL jump, so you must have the RL. There is also another YA pretty close but you need to go down 1 floor to get it...also that YA is on a spawnpoint. You can RL jump back, or just take the teleporter below. But all this is not done in 3 seconds.<br>
 
In the middle of this you got Quad...that sits on a pretty dangerous spot.<br>
 
The fight for Penta will also take a new twist...let the flood commence.  
 
  
 +
The huge original map (<mark>kelluva.bsp</mark>) had some incredible layout and designs with great potential. To convert this beauty into a playable 4on4 map, a lot of real estate needed to be removed (and thats why observe mode will look funny) and keep the really good gems. It took a lot of work to puzzle it together and now the map has some real nice and new features thats rare in a 4on4 map. There are 9 spawnpoints.
  
 
===Items===
 
===Items===
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|ssg=2
 
|ssg=2
 
}}
 
}}
 
 
==Gallery==
 
==Gallery==
 
<gallery mode="packed-hover" heights="164px">
 
<gallery mode="packed-hover" heights="164px">
Line 81: Line 38:
 
Skyfort_9towers_spawn.jpg
 
Skyfort_9towers_spawn.jpg
 
</gallery>
 
</gallery>
 +
==Layout==
 +
Skyfort consists of 3 main rooms: RA room, Quad room, 9towers room + the penta room, however there are no items in the pentaroom so its only good for hiding + be there every 5 mins or so.
 +
The invisible walls surrounding the map prevents you from falling off the map. But at Quad area the invisible walls are taken away: Get ready to fight for the Quad with the threat of skydeath!<br /><br />
 +
{{Col}}
 +
'''The pentaroom''' [[File:Skyfort Pent.jpg|200px|right|top]]
 +
The pentaroom got a real nice feature that should make the fight for pent a real fair challenge.
 +
<br>
 +
<br>
 +
<br>
 +
'''The RA room''' [[File:Skyfort RA.jpg|200px|right|top]]
 +
2 floors, and if you fall down you need a pixel perfect RL jump - or a small detour - to get back up.
 +
{{Col-break}}
 +
'''Quad room''' [[File:Skyfort Quad.jpg|200px|right|top]]
 +
This room got 3 floors and the bottom floor got some nice resources so you want to go down there.
 +
<br>
 +
<br>
 +
<br>
 +
'''9-towers room''' [[File:Skyfort 9towers.jpg|200px|right|top]]
 +
This big outside area got 9 towers. Here you got the LG along with the second RL.
 +
|}
 +
 +
 +
==Strategy & Tactics==
 +
It seems pretty clear that the 2 main areas to control is the RA area and the 9towers area. At RA you got RA, RL and a MEGA. At 9towers you got the second RL, LG, YA and MEGA.<br>
 +
The RA area is designed in such a way that you need to leave the RA floor to get HP. Thats not really satisfying when there are 2 spawns at RA floor + the GL.<br>
 +
At 9towers you will not get YA unless you RL jump, so you must have the RL. There is also another YA pretty close but you need to go down 1 floor to get it...also that YA is on a spawnpoint. You can RL jump back, or just take the teleporter below. But all this is not done in 3 seconds.<br>
 +
In the middle of this you got Quad...that sits on a pretty dangerous spot.<br>
 +
The fight for Penta will also take a new twist...let the flood commence.
  
 
===Download===
 
===Download===
The map will be released after GetQuad Kenya Invitational 2 is over.
+
You can download the map and the loc file [https://upload.foppa.dk/files/Skyfort.zip HERE]
 +
 
 +
__NOTOC__

Latest revision as of 14:18, 29 July 2021

[e][h]Kelluva Linna
Skyfort.jpg
Creator:
Released:
2021
Gametype:
4on4
Size:
Large
Download:

Kelluva Linna (skyfort.bsp) is a 4on4 Team Deathmatch map created from January to March 2021 by Flag se.gif Alice and Flag no.gif Link.
The map was originally made by the Single Player mappers Bal and Greenwood.

The huge original map (kelluva.bsp) had some incredible layout and designs with great potential. To convert this beauty into a playable 4on4 map, a lot of real estate needed to be removed (and thats why observe mode will look funny) and keep the really good gems. It took a lot of work to puzzle it together and now the map has some real nice and new features thats rare in a 4on4 map. There are 9 spawnpoints.

Items

Powerups Armor Weapons
Quad Ring Pent MH RA YA GA LG RL GL SNG NG SSG
1 0 1 3 1 2 1 1 2 1 1 0 2

Gallery

Layout

Skyfort consists of 3 main rooms: RA room, Quad room, 9towers room + the penta room, however there are no items in the pentaroom so its only good for hiding + be there every 5 mins or so. The invisible walls surrounding the map prevents you from falling off the map. But at Quad area the invisible walls are taken away: Get ready to fight for the Quad with the threat of skydeath!

The pentaroom
Skyfort Pent.jpg

The pentaroom got a real nice feature that should make the fight for pent a real fair challenge.


The RA room
Skyfort RA.jpg

2 floors, and if you fall down you need a pixel perfect RL jump - or a small detour - to get back up.

Quad room
Skyfort Quad.jpg

This room got 3 floors and the bottom floor got some nice resources so you want to go down there.


9-towers room
Skyfort 9towers.jpg

This big outside area got 9 towers. Here you got the LG along with the second RL.


Strategy & Tactics

It seems pretty clear that the 2 main areas to control is the RA area and the 9towers area. At RA you got RA, RL and a MEGA. At 9towers you got the second RL, LG, YA and MEGA.
The RA area is designed in such a way that you need to leave the RA floor to get HP. Thats not really satisfying when there are 2 spawns at RA floor + the GL.
At 9towers you will not get YA unless you RL jump, so you must have the RL. There is also another YA pretty close but you need to go down 1 floor to get it...also that YA is on a spawnpoint. You can RL jump back, or just take the teleporter below. But all this is not done in 3 seconds.
In the middle of this you got Quad...that sits on a pretty dangerous spot.
The fight for Penta will also take a new twist...let the flood commence.

Download

You can download the map and the loc file HERE