Difference between revisions of "Dm2frost"

From QWiki
(Creating first version)
 
m (Added link to download)
 
(One intermediate revision by the same user not shown)
Line 8: Line 8:
 
|size=Medium
 
|size=Medium
 
|family=[[TB5]] remake
 
|family=[[TB5]] remake
|download=
+
|download=https://maps.quakeworld.nu/all/dm2frost.bsp
 
}}
 
}}
 
Cosmetically modified version of '''Claustrophobopolis''', better known as [[Dm2]] - one of the six deathmatch maps included with Quake.
 
Cosmetically modified version of '''Claustrophobopolis''', better known as [[Dm2]] - one of the six deathmatch maps included with Quake.
Line 30: Line 30:
 
}}
 
}}
  
In spite of its size, [[Dm2]] has remained a popular choice because every frag is very important. In tournament-level duels, this map is known for having 'soccer scores', where the final score differences are small.  Despite this, the game itself is very intense as the players position and counter-position themselves to get the most advantage out of every fight.
+
 
 +
== Gameplay changes==
 +
As lava has frozen, this opens up for a new gameplay and meta around the lava drenched areas such as Big room, Teleporter room and [[RA]]/[[MH]] room.  
 +
 
 +
In the bigroom, as the area is now safely walked upon, more often you now see one or the other of the floor traps out of sync with eachother, as a result of players blocking any of their movement.
  
  

Latest revision as of 21:33, 11 December 2021

[e][h]Frozenphobopolis
Dm2frost.jpg
Creator:
United States American McGee
remix by Sweden bps
Released:
December, 2021
Gametype:
1on1, 2on2, FFA
Size:
Medium
Family:
TB5 remake
Download:

Cosmetically modified version of Claustrophobopolis, better known as Dm2 - one of the six deathmatch maps included with Quake.

One of five maps in a "TB5-frost" map pack intended for release in conjunction with Sdcup5, remixed by Sweden bps. See also dm4frost, dm6frost, ztndm3frost and aerowalkfrost.

Powerups Armor Weapons
Quad Ring Pent MH RA YA GA LG RL GL SNG NG SSG
1 0 0 2 2 3 0 0 2 1 0 1 1


Gameplay changes

As lava has frozen, this opens up for a new gameplay and meta around the lava drenched areas such as Big room, Teleporter room and RA/MH room.

In the bigroom, as the area is now safely walked upon, more often you now see one or the other of the floor traps out of sync with eachother, as a result of players blocking any of their movement.