Difference between revisions of "KTX"
(Updated homepage URL) |
|||
(3 intermediate revisions by one other user not shown) | |||
Line 5: | Line 5: | ||
Inspired by [[KTPro]] (a non opensource QuakeWorld® server modification), [[KTX]] has been developed to provide the QuakeWorld© community with a more evolving opensource code and is based on [[Kombat Teams]] 2.21. | Inspired by [[KTPro]] (a non opensource QuakeWorld® server modification), [[KTX]] has been developed to provide the QuakeWorld© community with a more evolving opensource code and is based on [[Kombat Teams]] 2.21. | ||
− | + | =Information= | |
Line 13: | Line 13: | ||
− | + | =Play modes provided= | |
* [[Cooperative|Coop]] | * [[Cooperative|Coop]] | ||
* [[Free For All|FFA]] | * [[Free For All|FFA]] | ||
* [[Team Deathmatch|TDM]] ([[1on1]], [[2on2]], [[3on3]], [[4on4]]...) | * [[Team Deathmatch|TDM]] ([[1on1]], [[2on2]], [[3on3]], [[4on4]]...) | ||
* [[Clan Arena]] | * [[Clan Arena]] | ||
+ | * [[Wipeout]] | ||
* [[Midair]] | * [[Midair]] | ||
* [[Capture The Flag|CTF]] | * [[Capture The Flag|CTF]] | ||
Line 27: | Line 28: | ||
* [[Berzerk*]] - not a dedicated play modes, as it can be activated for almost all of the modes above | * [[Berzerk*]] - not a dedicated play modes, as it can be activated for almost all of the modes above | ||
− | + | =Usage= | |
You can change maps, change modes, change many things. For a list of commands, when connected to a KTX server type <code>commands</code>. <br /> | You can change maps, change modes, change many things. For a list of commands, when connected to a KTX server type <code>commands</code>. <br /> | ||
To change the mode, just type in the console the mode you want. example: <code>1on1</code>, or <code>ctf</code>.<br /> | To change the mode, just type in the console the mode you want. example: <code>1on1</code>, or <code>ctf</code>.<br /> | ||
Line 33: | Line 34: | ||
KTX by default uses a "match" mode. This means every player is required to type <code>ready</code> to start a match. Before the match starts, every connected player can run and shoot around, this is called PREWAR. After everyone's ready, a countdown will start, and the game will start. | KTX by default uses a "match" mode. This means every player is required to type <code>ready</code> to start a match. Before the match starts, every connected player can run and shoot around, this is called PREWAR. After everyone's ready, a countdown will start, and the game will start. | ||
− | + | =Advantages over KTPro= | |
* Open source (GPL) | * Open source (GPL) | ||
* Actively developed | * Actively developed | ||
Line 43: | Line 44: | ||
− | + | =Disadvantages to KTPro= | |
* DMM6-8 is missing | * DMM6-8 is missing | ||
− | + | =Differences with KTPro= | |
* <code>/cmd silence</code> is the same thing as <code>/silence</code> | * <code>/cmd silence</code> is the same thing as <code>/silence</code> | ||
* <code>/cmd lock</code> is the same thing as <code>/lock</code>. In KTPro <code>/cmd lock</code> locks the server for 15 seconds | * <code>/cmd lock</code> is the same thing as <code>/lock</code>. In KTPro <code>/cmd lock</code> locks the server for 15 seconds | ||
Line 54: | Line 55: | ||
* When players drown during prewar, they get bubbles over their head | * When players drown during prewar, they get bubbles over their head | ||
− | + | =Crew= | |
− | === | + | In early 2022 the KTX project (together with other QW server related projects) was taken over by the QW-Group, which is an organization on GitHub. |
− | * [[Image:flag_fr.gif]] [[deurk]] | + | === Members: === |
+ | * [[Image:flag_us.gif]] [[ciscon]] | ||
+ | * [[Image:flag_fr.gif]] [[deurk]] (inactive) | ||
+ | * [[Image:flag_de.gif]] [[eb]] | ||
+ | * [[Image:flag_scotland.gif]] [[meag]] (inactive) | ||
* [[Image:flag_ru.gif]] [[qqshka]] | * [[Image:flag_ru.gif]] [[qqshka]] | ||
− | * [[Image: | + | * [[Image:flag_hu.gif]] [[toma]] |
+ | * [[Image:flag_se.gif]] [[vikpe]] | ||
− | + | =External links= | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
* [https://github.com/QW-Group/ktx Homepage] | * [https://github.com/QW-Group/ktx Homepage] | ||
− | * [ | + | * [https://discord.gg/GPptGbjD Quakeworld Discord] [https://discord.gg/4yWkqCyE #dev-corner] channel |
__NOTOC__ | __NOTOC__ |
Latest revision as of 15:06, 27 October 2022
Kombat Teams eXtreme (KTX) is a QuakeWorld® server modification designed to enhance gameplay and provide players with several different playmodes.
Inspired by KTPro (a non opensource QuakeWorld® server modification), KTX has been developed to provide the QuakeWorld© community with a more evolving opensource code and is based on Kombat Teams 2.21.
Information
IMPORTANT: For a complete guide on how to setup and configure a KTX-server, head over to the KTX wiki pages
KTX also provides administrators with a lot of features to control how the server behaves and what the players have access to and can change, along with detailled statistics.
Play modes provided
- Coop
- FFA
- TDM (1on1, 2on2, 3on3, 4on4...)
- Clan Arena
- Wipeout
- Midair
- CTF
- Jawnmode
- Grenmode
- Instagib
- Race - go to point A to point B as fast as you can!
- Bloodfest - Survival mode, you vs monsters
- Berzerk* - not a dedicated play modes, as it can be activated for almost all of the modes above
Usage
You can change maps, change modes, change many things. For a list of commands, when connected to a KTX server type commands
.
To change the mode, just type in the console the mode you want. example: 1on1
, or ctf
.
To change the map, just type in the console the name of the map. example: dm2
, or aerowalk
.
KTX by default uses a "match" mode. This means every player is required to type ready
to start a match. Before the match starts, every connected player can run and shoot around, this is called PREWAR. After everyone's ready, a countdown will start, and the game will start.
Advantages over KTPro
- Open source (GPL)
- Actively developed
- Enable/disable any weapon in DMM4 using
/noweapon <weaponname>
/gren_mode
(grenades only explode on direct impact) - DMM4 only+scores
shows seconds to players (useful when joining late)- Additional endgame statistics
- Spawnfrag duration increased to 2 seconds
Disadvantages to KTPro
- DMM6-8 is missing
Differences with KTPro
/cmd silence
is the same thing as/silence
/cmd lock
is the same thing as/lock
. In KTPro/cmd lock
locks the server for 15 seconds/cmd ban
is missing- IP admins are not fully added yet
- When players drown during prewar, they get bubbles over their head
Crew
In early 2022 the KTX project (together with other QW server related projects) was taken over by the QW-Group, which is an organization on GitHub.
Members:
External links
- Homepage
- Quakeworld Discord #dev-corner channel