Difference between revisions of "Ruin"
From QWiki
Line 6: | Line 6: | ||
|gametype=4on4 | |gametype=4on4 | ||
|size=large | |size=large | ||
− | |download=https:// | + | |download=https://maps.quakeworld.nu/core/ruin.bsp |
|loc=https://drive.google.com/file/d/1Kj-tOMzcJPUkXUHSnjaryvL49HR5OJdl/view?usp=sharing | |loc=https://drive.google.com/file/d/1Kj-tOMzcJPUkXUHSnjaryvL49HR5OJdl/view?usp=sharing | ||
}} | }} |
Revision as of 17:53, 25 February 2024
Ruin is a 4on4 TDM map by infiniti and alice.
Available on servers:
de.quake.world
nl.quake.world
qw.imaginary.zone:29501
Key Features
- Slime Tunnels (Biosuit): On the far end of the map is an old tunnel system, filled with toxic slime. One Biosuit is placed near the tunnel entrance at RL for protection. These tunnels provide an alternate path between the RL and RA. A hidden room sits above the tunnel, holding an additional LG, and a button. Pressing this button unlocks the Pentagram.
- Pentagram of Protection : At the start of a match the Pentagram is locked/inaccessible. It unlocks when the button in the hidden room above the slime tunnels is pressed. Once unlocked, it remains accessible for the rest of the match.
Powerups | Armor | Weapons | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Quad | Ring | Pent | MH | RA | YA | GA | LG | RL | GL | SNG | NG | SSG | ||
1 | 1 | 1 | 1 | 1 | 1 | 1 | 2 | 1 | 1 | 2 | 1 | 2 |
Gallery
Credits
- Makkon :
- Skybox - mak_aurora3 - Skyboxes goes to folder nQuake/gfx/env
- Texture set - makkon-textures.28
- Bal - Props: dwell-episode-2-textures.196/
- flintheart - Loc file
- Clan RetroRockets - Map testing