Difference between revisions of "Link"
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*[[QuakeWorld Duel League Season 1]] | *[[QuakeWorld Duel League Season 1]] | ||
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+ | *[[Kombat FFA]] | ||
*[[Qlan War Tournament 1]] | *[[Qlan War Tournament 1]] |
Revision as of 12:44, 25 November 2024
CLAN BIO
As many others (who were born in the 70ies) played some DOOM in the 90ies and when Quake got launched in 1996 that was pretty much it. Co-founded one of the first Norwegian clans, Dead Presidents, with a group of friends. So my original nick was [DP]Lincoln, but of course since everyone said the shortname "Link", that got stuck, and when the DP era came to its end i just kept the nick "Link". Sorry to those who think i ever played Zelda!
Co-founded Little Green Men with Lordlynx. Didn't agree much on the name but Lordlynx refused so LGM it was lol. Moved on and co-founded Los Ocho Locos with another group (yes we were 8 players), a clan that had nice activity in the period it ran, we even played in the North European Clan League.
Then started the Whatever era. Whatever was founded by Paradoks and myself. Paradoks moved on pretty quickly after Whatever started, he was ofc above our skill level so that made sense, and he co-founded Slackers. Paradoks' irl friend, Kelvin, came on board and he was doing a lot of stuff like a kickass homepage etc. He also helped out with the infamous Lame-ever updates that ran for a while (lets see if i can make a wiki page for that some day). For a period Lame-ever got pretty popular and updates was demanded by the ppl. Kelvin also started up the CS-divison of Whatever, a thing that went on for years and i belive they became pretty good in the Danish CS scene, at least they were very active. How ironic! Whatever ran for 2-3 years and activity was nice and we had some consistency in the squad, amongst them the founding members of The Axemen.
Whatever finally dried up and i joined The Axemen for 2 seasons of NQR. Followed by 1 season with Bad Game Slackers and 1 season with Zundbyberg_aZZ_KickerZ.
After that i was pretty much fed up with a lot of stuff and a QW-break was incoming. Little did i know that IRL took its toll and the break lasted more or less over 10 years.
After that long break i wanted to play some again and I managed to get some old legends back in the game as i founded Outdated who played in EQL21. Sniket and Sectopod were legends of the game and oldtimers like Effie, Billy, Aikon (rest in peace dear friend), amongst others joined in and had a good time.
After this adventure things faded out again and it would take another 3 years before i got active again.
2019: Back for good? The clan/4on4 scene was pretty much dead in 2019 so something had to be done. So i founded GetQuad! along with Praxismo (John). The rest is history as it spawned several seasons and i was back in activity and i still am. Obviously playing in draft tournaments means you didn't join a team/clan for very long but Aviators kept on going for several tournaments in the new 4on4 era that started with GetQuad!
Admin Bio
After attending the very first big quake Lan Event in Norway, things would never be the same. Organizing stuff was merely a means to an end; to play quake, and if something needed to be done to play, i would help out as best as i can. I am not 100% sure of the correct timelines, but this is what my memory tells me:
Asked Vertigo to re-open Duelmania for another season and he approved. Ibsen coded the page and we were ready to go.
CHSD had an ongoing map project where the goal was to come up with more maps for 4on4, as the scene was struggeling to get a wide acceptance for a 4th and 5th map in 4on4 (was generally voted on). It had come to a stop and i was asked by Apollyon to "give it a try". A long story short: It resulted in the CMT maps, as i worked with mappers Zaka (cmt1b), Gromm (cmt2), Baby roo (cmt3), Slayer (cmt4) and Qurnel (cmt5pro).
Joined the NQR-crew in NQR season 3, as Challenge Smackdown was ending its era. Admin in season 3 and 4. Ran NQR-CMT 2 seasons (league for cmt maps only). Set the standard for news updates on played games to make more content. Left the crew before season 5 due to controversy regarding maps.
Custom Duel Map Tournament. Ran some duel tournaments on new/custom maps and the activity/participation was ok.
Started a new project for all game modes but motivation ended and it didn't run for very long. Probably the last thing i did before the 10+ year break from qw.
The 4on4 scene was in a poor state inn 2019 so i co-founded GetQuad! with Praxismo. Got 80 signups within 1 week and 4on4 was back in shape. From April 2019 to December 2022 GetQuad! spawned 6 draft seasons, 1 nations cup and 2 custom tournaments.
Did a dm4 duel tournament with Lordlame.
Did a duel tournament with Lordlame. One of the best duel tournaments i ever saw online because of the incredible small margins. So many players knew how to play this and the drama was relentless. Many times you could just flip a coin for the outcome.
Did a 2on2 tournament with the assistance of Lordlame, Praxismo and Alice.
Founded QWDUEL League and went with a world wide project.
Founded Qlan War Tournaments. After GetQuad!'s 6 seasons of 4on4 draft tournaments it was time to get Clans back in action. A dedicated discordserver with many players who wanted to play Clans again made it happen. From January 22 to April 24 it spawned 5 seasons, 1 elite tournament and 3 custom tournaments. Hooraytio and Alice organized the last season. Hooraytio then resurrected European Quake League (EQL Season 22) and the Clans and discordserver were transferred to EQL. Qlan War Tournaments resurrected the clan scene and it was only natural that a legendary league like EQL continued with the clan scene.
Co-founded QML with Ocoini and D99. This was a recruitment project to help rookies/low-skilled players to play organized 4on4 on an "equal" playing field.
Founded QuakeWorld Superleague, wich is ongoing now.
Miscellaneous
In the early 2000's i got involved in organizing and was, among other things, involved in LAN parties in Oslo. One organization in Oslo, called NLO: Norsk Lan Organisasjon (translated to: Norwegian Lan Organization), had a big attic in an apartment building in the heart of downtown Oslo, where you could bring your own PC. They had open 24/7 friday to sunday and for a small fee you could LAN/INET your heart out there whenever you wanted in the weekends.
This is probably the place i founded my lame duel-playstyle as i would play countless games on dm4 vs Cataclysm and Sectopod; if i wanted to win some rounds i needed to play someone else lol.
NLO also ran a gaming site (games.no) and would eventually also get a deal with a German owned PC Gaming Magazine for producing the Scandinavian issues of the magazine. Sometime 2004-05 i then wrote a 2 page article about quake/quakeworld/qhlan, wich included interviews with aKKe, some rookie i cant remember and Pericles, who came all the way from Spain to attend QHLAN.
THIS ARTICLE IS LOST IN TIME FOR ME SO IF ANYONE HAVE IT SOMEWHERE PLEASE LET ME KNOW (should be a PDF file).
I also did an online signature campaign in a hardcore gaming community in an attempt to organize gamers, so that you could have a platform to build on. That spread pretty rapidly and over 2000 people signed it within days (with realnames). I printed out the signatures, set up a meeting with the The Norwegian Sports Confederation and presented the case: "Can we get help to set up our own co-federation under your umbrella, we are willing to pay for it". They turned it down ofc saying "it is not a sport". It got some media attention as the early 2000s was the explotion for online gaming and the biggest newspaper in Norway interviewed me and made an ARTICLE about it. The article has been cut short though and dont tell the full story because its over 20 years old. A popular radio show also wanted me live on air for an interview where i tried to explain what was going on.
Attended several QHLAN's in the early years, the first being QHLAN 2.
Lame-ever; will update this when i get around to it.
MAP Projects. As written in the Admin Bio; responsible for the CMT maps together with the mappers who made them.
Also responsible for the episode map TDM versions. We did 10 maps; e1m3tdm, e1m5tdm, e1m6tdm, e2m2tdm, e2m7tdm, e3m2tdm, e3m3tdmb(tdm had a nasty bug), e3m6tdm, e3m7tdm, e4m3tdm. These were the most popular ones in all the years of tdm/4on4. Others had been played but the format did not match your "standard" 4on4. You could argue that some of the tdm maps did not either match the format, but at least they were played a minimum of games. Some also like the originals better in 4on4. The tdm versions removed "unnecessary" single player stuff and edited/added things that would make the map "better" for 4on4 gameplay. Qurnel was amazing and did the heavy workload as he had to decompile all the maps and repair/remove single player stuff (this was done before the map-source release).
Brought custom maps to 4on4 tournaments and succeeded to make many of them from unknown to known/popular.
Latest map project, thats was finally done in September 2024 was the conversion of 5 Counter-Strike maps. Wikipage HERE.
Did an ARTICLE on the amazing QW LAN PL. Attended each year after this.
Quotes
<Link> ra safe
<Nico> Link is just a snowflake lol