Difference between revisions of "Ruin"
From QWiki
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* '''[[Pentagram of Protection]] :''' At the start of a match the Pentagram is locked/inaccessible. It unlocks when the button in the hidden room above the slime tunnels is pressed. Once unlocked, it remains accessible for the rest of the match.<br> | * '''[[Pentagram of Protection]] :''' At the start of a match the Pentagram is locked/inaccessible. It unlocks when the button in the hidden room above the slime tunnels is pressed. Once unlocked, it remains accessible for the rest of the match.<br> | ||
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== Items == | == Items == | ||
{{MapItems | {{MapItems | ||
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File:Ruin_b2-6.png | File:Ruin_b2-6.png | ||
</gallery> | </gallery> | ||
− | + | * '''Skybox''' : '''[https://drive.google.com/file/d/1q5J8ooFmH6bypNE0N1U1WpJkY_T4hHRK/view mak_aurora3]''' by Makkon | |
<br> | <br> | ||
'''Update logs''' | '''Update logs''' |
Revision as of 08:25, 14 February 2024
Ruin_b4 is a 4on4 TDM map by infiniti and alice.
The map is WIP - currently in a fourth beta version.
Available on servers for testing:
qw.quakeworld.fi:28501
qw.imaginary.zone:29501
Key Features
- Slime Tunnels (Biosuit): On the far end of the map is an old tunnel system, filled with toxic slime. One Biosuits is placed near the tunnel entrance at RL for protection. These tunnels provide an alternate path between the RL and RA. A hidden room sits above the tunnel, holding an additional LG, and a button. Pressing this button unlocks the Pentagram.
- Pentagram of Protection : At the start of a match the Pentagram is locked/inaccessible. It unlocks when the button in the hidden room above the slime tunnels is pressed. Once unlocked, it remains accessible for the rest of the match.
Items
Powerups | Armor | Weapons | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Quad | Ring | Pent | MH | RA | YA | GA | LG | RL | GL | SNG | NG | SSG | ||
1 | 1 | 1 | 1 | 1 | 1 | 2 | 2 | 1 | 1 | 2 | 1 | 2 |
Gallery
- Skybox : mak_aurora3 by Makkon
Update logs
- Updates for ruin_b4:
- Layout rework for the high area
- Added ledge at RL which access high area
- Updates for ruin_b3:
- Teleport added near MH
- Layout rework at YA and RL
- Additional rocket pack added (25 rox in total)
- Reduced Biosuits from 2 to 1
- Aesthetic alterations
- Updates for ruin_b2:
- MH at RL removed
- Layout reworked at RA, MH, Quad
- Additional LG added, at the teleport
- Added 1 small rocket & cells packs
- Reduced number of Biosuits from 4 to 2
- Fixed brush clean up and aesthetics alterations