Aztec
From QWiki
Aztec is a 4on4 TDM map by infiniti and alice.
- Aztec is a finalized version of the map which was previously named "Ruin"
Updates
- Changelog for final version:
- Void path deleted.
- Outdoor ring area deleted
- YA balcony deleted, making YA more accessible
- High SSG room deleted
- Added teleport from RL to Quad-high area.
- Extended the high Quad-ledge to make it more useful
- RA-SNG layout more open, less corridor maze
- Fixed MH stairs bug.
- Added path to Quad from MH-stairs
Key Features
- Slime Tunnels (Biosuit): On the far end of the map is an old tunnel system, filled with toxic slime. One Biosuit is placed near the tunnel entrance at RL for protection. These tunnels provide an alternate path between the RL and RA. A hidden room sits above the tunnel, holding an additional LG, and a button. Pressing this button unlocks the Pentagram.
- Pentagram of Protection : At the start of a match the Pentagram is locked/inaccessible. It unlocks when the button in the hidden room above the slime tunnels is pressed. Once unlocked, it remains accessible for the rest of the match.
Powerups | Armor | Weapons | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Quad | Ring | Pent | MH | RA | YA | GA | LG | RL | GL | SNG | NG | SSG | ||
1 | 1 | 1 | 1 | 1 | 1 | 1 | 2 | 1 | 1 | 2 | 1 | 1 |
Gallery
CREDITS
- Makkon :
- Skybox - mak_aurora3 - Skyboxes goes to folder nQuake/gfx/env
- Texture set - makkon-textures.28
- Bal - Props: dwell-episode-2-textures.196/
- flintheart - Loc file