Kombat Weekly
From QWiki
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Kombat Duel #8
League Information
Admin:
Mode:
1on1
Format:
Single-Elimination
Start Date:
Every saturday
Links
Maps
Kombat Weekly is an arena for new duel/2on2. The intention is to make it easier to enjoy new maps without requiring the map to be completely finished, they can very well be unpolished beta versions of a map that needs to be tested and played!
The intention of this is meant to favor both players and map-makers, to not force players into "map-testing" new maps in major leagues! As well as making the threshold lower for map-makers to not need a perfectly finished map to release for getting it tested.
The purpose is to make it easier to keep standard Kombat events more concentrated on a mix with old maps while keep an expected high quality for the occasional new maps added into the mix.
- Kombat Weekly will be played every Saturday sat 20.00 CET (21.00 for high div).
- There will be 3 maps per week.
- Rotation of maps will change more or less, some maps might stick around for more testing. New versions might alternate.
Format
- Higher division start 21.00 CET
- Lower division start 20.00 CET
- The 2 top players from lower proceed to higher.
- Single elimination playoffs
- All matches are BO3
Maps
- AXE : Created by tr0ll
- THOR : Created by alice
- ELEKTRARNA : Created by anyother
- Elektrarna currently available on server: 178.79.135.210:28501
High division - 21.00 CET
Quarterfinals
(from lower #1)
(from lower #2)
Semifinals
Finals
Lower divs 20.00 CET
- Winners proceed to high
Semifinals
Finals
Semifinals
Finals
Rules
- Map order: All games are BO3, cmd rnd for first pick, after that alternate picking.
- Settings: Standard settings by typing "/1on1" | To add match tag type "/1on1 Kombat"
- Pause rules: Each player is allowed one pause per match, once you have used a pause and use it again, you have forfeited the map.
- Ping rules: This is an international tournament, meaning that when players from Europe or North America face off a suitable should be used. Find a server that keeps both players around the same ping +/- 13ms, if no such server can be found, the lowest ping player will have to use cl_delay_packet to get closer to the higher ping player. If there's a dispute in what server should be used, contact admin in discord.
- Client: ezQuake 3.6.x. For your own sake, update your client!
- Ruleset: smackdown/qcon
- Remember to check with f_ruleset
- Walkovers will be given by admin when 20+ minutes of waiting has passed.
- Reporting: send screenshots in discord channel: #kombat.