Difference between revisions of "Portugal"

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'''QuakeWorld summary for [[Image:flag_pt.gif]] {{PAGENAME}}'''
 
'''QuakeWorld summary for [[Image:flag_pt.gif]] {{PAGENAME}}'''
  
Once very active, the portuguese community has always been turned to itself. Players rarely played outside local servers until 1999, when ISDN/Cable arrived. In the post-[[Smackdown]] era, there was much less players than before, but they all played in Europe, especially on UK/NL/GER servers, with pings between 50ms and 90ms. This is still valid today, unfortunately.
+
Once very active, the [https://discord.gg/EN6VP3e Portuguese community] has always been turned to itself.  
 +
<br />
 +
Players rarely played outside local servers until 1999, when ISDN/Cable arrived.  
 +
<br />
 +
In the post-[[Smackdown]] era, there was much less players than before, but they all played in Europe, especially on UK/NL/GER servers, with pings between 50ms and 90ms.
  
The main issue about the portuguese community was that the community was often 'split'. There were many players from Madeira Island.  Madeira had their servers, continental Portugal too. Pings between them were not so good, minimum 40ms. Madeira players had good 13ms ping on their servers (all players had cable connections after 1999) but bad to continental Portugal (~60ms). There was rivality between these two mini communities, that almost vanished in 2007.  
+
The main issue about the Portuguese community was that was often 'split'.  
 +
<br />
 +
There were many players from Madeira Island.  They had their servers and continental Portugal as well.
 +
<br />
 +
Pings between them were not so good, minimum 40ms.
 +
<br />
 +
Madeira players had good 13ms ping on their servers (all players had cable connections after 1999) but bad to continental Portugal (~60ms). There was rivality between these two communities, that almost vanished in 2007.  
  
 
* [[:Category:Portuguese Players|Portuguese Players]]
 
* [[:Category:Portuguese Players|Portuguese Players]]
 
* [[:Category:Portuguese Clans|Portuguese Clans]]
 
* [[:Category:Portuguese Clans|Portuguese Clans]]
* [[Portugal National Team]]
 
  
 
| width="20" |
 
| width="20" |
Line 21: Line 30:
  
 
== Famous players ==
 
== Famous players ==
'''([[1996]])-([[1999]])'''
+
* [[Mushi]]
 +
* [[Hammer]]
 +
* [[Nitemare]]
 +
* [[Lake]]
 +
* [[Norules]]
 +
* [[Ztranger]]
 
* [[Trouble]]
 
* [[Trouble]]
 
* [[Seablade]]
 
* [[Seablade]]
Line 29: Line 43:
 
* [[Giggs]]
 
* [[Giggs]]
 
* [[Hectic]]
 
* [[Hectic]]
* [[Mooseman]]
+
* [[Commander_ZOD]]
* [[Commander_ZOD]] (Madeira)
+
* [[Apulax]] aka [[Zip]]
* [[Zip|Apulax]] aka Zip (Madeira)
+
* [[Dread]]
* [[Dread]] (Madeira)
+
 
* [[Ztranger]] (Madeira)
 
  
'''Today'''
 
* [[Mushi]]
 
* [[Coinz]]
 
* [[Nitemare]] (Madeira)
 
* [[Konk]]
 
* [[Norules]]
 
* [[Choke]]
 
* [[MQM-Dani]]
 
* [[Trinca]]
 
* [[dib]]
 
  
 
== Famous clans ==
 
== Famous clans ==
'''([[1996]])-([[1999]])'''
+
* Brotherhood of Blood - |B|  
[http://www.brunorua.com/sites/b/blinkclans.html |See this for a blast! from the past]
+
* Rest In Pieces - RIP
* Brotherhood of Blood [http://www.brunorua.com/sites/b/index.html official |B| site]
 
* [[Rest In Pieces]] RIP
 
* [[Lions]]
 
 
* ]Z[
 
* ]Z[
 +
* [[Quinas]]
 +
* [[Rebellion of Thunder]] - [[ROT]]
 +
* [[DEFS]]
  
'''[[2000]]-[[2010]]'''
 
* [[Rebellion of Thunder]] (Madeira)
 
* [[DEFS]]
 
  
 
== History ==
 
== History ==
It started in [[1996]]. 14.4kbs and 28.8 modems were the only internet connections available. Pings > 200. And plenty of players.
+
It started in [[1996]]. 14.4kbs and 28.8 modems were the only internet connections available. Pings > 200 and plenty of players.
 +
<br />
 +
Every night the Telepac servers were full. 10-20 players in ffa server and 20-30 in the 3 TF servers. Dozens of clans.
 +
<br />
 +
Many activity in the main IRC server in Portugal, PTNET. #quake was ruled by a bot named Frag. He decided when to kick a user. Frag had good memory also: he saved the funniest quotes ever.
 +
<br />
 +
To get a clanwar going, it was needed a admin (thx DarthVader) with rcon (no [[Kombat Teams]] back then) to restart the map when everyone was ready.
 +
<br />
 +
Some ppl with slow computers tooked alot longer than others to join. ahh.. :) Playing [[4on4]] with ping 250 on [[dm6]] dmm3 was fun.
 +
<br />
 +
Regarding duels, some played dmm1 20min, some dmm3 20min... We had our own rules.
 +
<br />
 +
There was no easy way to change server settings.
 +
<br />
 +
[[CTF]] was quite common also, especially on LANs (see below).
 +
<br />
 +
When Quake 2 was released few moved... the scene was still quite large with a dozen clans playing in our Leagues. It was usual these leagues never ending: the better, rival clans were 'afraid' to play each other, oh the pride...  
  
Every night the Telepac servers were full. 10-20 players in ffa server and 20-30 in the 3 TF servers. Dozens of clans. Many activity in the main IRC server in portugal, PTNET. #quake was ruled by a bot named Frag. He decided when to kick a user. Frag had good memory also: he saved the funniest quotes ever.
+
===1999===
 +
In [[1999]], Quake 3 and Unreal Tournament did a severe cut into QuakeWorld.
 +
<br />
 +
Many players left to play newer games. Some came back, some didn't.
 +
<br />
 +
ISDN arrived. Cable soon followed. Much better pings (30-100ms)
  
To get a clanwar going, it was needed a admin (thx [[DarthVader]]) with rcon (no [[Kombat Teams]] back then) to restart the map when everyone was ready. Some ppl with slow computers tooked alot longer than others to join. ahh.. :) Playing [[4on4]] with ping 250 on [[dm6]] dmm3 was fun. Regarding duels, some played dmm1 20min, some dmm3 20min... We had our own rules. There was no easy way to change server settings.
+
===2002===
 +
From [[2002]] on, all those clans resumed to 2/4 active clans, and more players leaving the game and resume their lives.
 +
<br />
 +
Broadband is common. 13-50ms in local servers. ADSL.
  
[[CTF]] was quite common also, especialy on LANs (see below).
+
===2007===
 +
In [[2007]], some are still here, playing, with wife's, kids, etc.
 +
<br />
 +
It's different, no local servers, best ping is 50ms on UK servers. Much less activity but the spirit remains.
  
When [[Quake 2]] was released few moved... the scene was still quite large with a dozen clans playing in our Leagues. It was usual these leagues never ending: the better, rival clans were 'afraid' to play each other, oh the pride...  
+
===2018===
 +
With many Portuguese players abandoning QuakeWorld, from around 2007-2009 forward, the community slowly died.
 +
<br />
 +
In 2018 [[hammer]] and [[mushi]] brought the community back together on discord.
 +
<br />
 +
Portuguese QuakeWorld community is  together once again.
  
===1999===
+
===2020 - 2024===
In [[1999]], [[Quake 3]] and [[Unreal Tournament]] did a severe cut into QuakeWorld. Many players left to play newer games. Some came back, some didnt. ISDN arrived. Cable soon followed. Much better pings (30-100ms)
+
Our community is growing!
 
+
<br />
From [[2002]] on, all those clans resumed to 2/4 active clans. And more players leaving the game and resume their lives. Broadband is common. 13-50ms in local servers. ADSL.
+
[https://discord.gg/EN6VP3e Join our discord]
 +
<br />
 +
With new Portuguese servers, created by [[ved]], and pings within the 12ms to 25ms, the Portuguese community get together a few days every week at late evenings for fun and games.
  
In [[2007]], some are still here, playing, with wifes, kids, etc. It's different, no local servers, best ping is 50ms on UK servers. Much less activity but the spirit remains.
 
  
 
===LANS===
 
===LANS===
 
'''Continental Portugal'''
 
'''Continental Portugal'''
  
There were several [[LAN|LANs]]. One of the biggest was in Lisbon (organized by [[Ripper]]), with many players especcially from the TF community. Last LAN was in the year [[2001]]. The best LAN was at ''Hectic's place'' (200 km north of Lisbon). In these LANs we played mostly [[CTF]] and a bit of [[DM]]. What was amazing about this was the spirit between the players. The bounds created between these persons are Quake itself. That's what makes Quake unique. Besides playing all night until Sunday's noon, we often went out for drinks, dinners and fun.
+
There were several [[LAN|LANs]].  
 +
<br />
 +
One of the biggest was in Lisbon (organized by [[Ripper]]), with many players especially from the TF community.
 +
<br />
 +
Last LAN was in the year [[2001]]. The best LAN was at ''Hectic's place'' (200 km north of Lisbon).
 +
<br />
 +
In these LANs we played mostly [[CTF]] and a bit of [[DM]].
 +
<br />
 +
What was amazing about this was the spirit between the players.
 +
<br />
 +
The bounds created between these persons are Quake itself.
 +
<br />
 +
That's what makes Quake unique. Besides playing all night until Sunday's noon, we often went out for drinks, dinners and fun.
  
I'm sure everyone who attended these LANs today have a feeling of nostalgia. About the LAN itself, well, it was CTF all the way as i said. There were 2 rooms (20-30 ppl in a garage), one for red team, the other for blue. Ppl shouting at each other was a const, the flag was the most important :) "VAI BUSCAR!!" was yelled when he/she captured.
+
I'm sure everyone who attended these LANs today have a feeling of nostalgia.
 +
<br />
 +
About the LAN itself, well, it was CTF all the way as i said.
 +
<br />
 +
There were 2 rooms (20-30 ppl in a garage), one for red team, the other for blue.
 +
<br />
 +
Ppl shouting at each other was a constant, the flag was the most important :) "VAI BUSCAR!!" was yelled when he/she captured.
 +
<br />
 +
The ones who didn't played CTF before became addicted.
  
The ones who didn't played CTF before became addicted.
+
''QW CTF is the best mod/game of all time'' (c) [[Trouble]]
  
''QW CTF is the best mod/game of alltime'' (c) [[Trouble]]
 
  
 
'''Madeira Island'''  
 
'''Madeira Island'''  
  
{{TODO}}
+
Many LANS happened in Madeira between 1997 and 2002.
 +
<br />
 +
[[ztranger]] organized quite a few at his school, Liceu Jaime Moniz.
 +
<br />
 +
We cannot forget that every day people used to get together at "Minha empresa" at "Oudinot Shopping" playing hours and hours at that Cyber place being charged by the hour.
 +
<br />
 +
[[hammer]] hosted one at his place but mostly were at [[nitemare]] home garage.
 +
<br />
 +
Between QuakeWorld, smoking and drinking , bonds were being reinforced and nowadays some members always get together at least once a year for a dinner, good times and more smoking and drinking :D
 +
<br />
 +
Last gathering was in December 2019 when [[mushi]] flew over for a unforgettable Christmas dinner.
 +
<br />
 +
More to come soon :)
  
== Servers ==
+
 
 +
 
 +
== QW Servers ==
 
http://www.quakeservers.net/quakeworld/servers/c=17/
 
http://www.quakeservers.net/quakeworld/servers/c=17/
 +
<br />
 +
clanrot.org:28501
 +
<br />
 +
clanrot.org:28502
 +
 +
== Discord Server ==
 +
* [https://discord.gg/EN6VP3e Portuguese Quake World Community]
  
 
== IRC-channels ==
 
== IRC-channels ==

Latest revision as of 23:08, 1 July 2024

QuakeWorld summary for Flag pt.gif Portugal

Once very active, the Portuguese community has always been turned to itself.
Players rarely played outside local servers until 1999, when ISDN/Cable arrived.
In the post-Smackdown era, there was much less players than before, but they all played in Europe, especially on UK/NL/GER servers, with pings between 50ms and 90ms.

The main issue about the Portuguese community was that was often 'split'.
There were many players from Madeira Island. They had their servers and continental Portugal as well.
Pings between them were not so good, minimum 40ms.
Madeira players had good 13ms ping on their servers (all players had cable connections after 1999) but bad to continental Portugal (~60ms). There was rivality between these two communities, that almost vanished in 2007.

Famous players


Famous clans


History

It started in 1996. 14.4kbs and 28.8 modems were the only internet connections available. Pings > 200 and plenty of players.
Every night the Telepac servers were full. 10-20 players in ffa server and 20-30 in the 3 TF servers. Dozens of clans.
Many activity in the main IRC server in Portugal, PTNET. #quake was ruled by a bot named Frag. He decided when to kick a user. Frag had good memory also: he saved the funniest quotes ever.
To get a clanwar going, it was needed a admin (thx DarthVader) with rcon (no Kombat Teams back then) to restart the map when everyone was ready.
Some ppl with slow computers tooked alot longer than others to join. ahh.. :) Playing 4on4 with ping 250 on dm6 dmm3 was fun.
Regarding duels, some played dmm1 20min, some dmm3 20min... We had our own rules.
There was no easy way to change server settings.
CTF was quite common also, especially on LANs (see below).
When Quake 2 was released few moved... the scene was still quite large with a dozen clans playing in our Leagues. It was usual these leagues never ending: the better, rival clans were 'afraid' to play each other, oh the pride...

1999

In 1999, Quake 3 and Unreal Tournament did a severe cut into QuakeWorld.
Many players left to play newer games. Some came back, some didn't.
ISDN arrived. Cable soon followed. Much better pings (30-100ms)

2002

From 2002 on, all those clans resumed to 2/4 active clans, and more players leaving the game and resume their lives.
Broadband is common. 13-50ms in local servers. ADSL.

2007

In 2007, some are still here, playing, with wife's, kids, etc.
It's different, no local servers, best ping is 50ms on UK servers. Much less activity but the spirit remains.

2018

With many Portuguese players abandoning QuakeWorld, from around 2007-2009 forward, the community slowly died.
In 2018 hammer and mushi brought the community back together on discord.
Portuguese QuakeWorld community is together once again.

2020 - 2024

Our community is growing!
Join our discord
With new Portuguese servers, created by ved, and pings within the 12ms to 25ms, the Portuguese community get together a few days every week at late evenings for fun and games.


LANS

Continental Portugal

There were several LANs.
One of the biggest was in Lisbon (organized by Ripper), with many players especially from the TF community.
Last LAN was in the year 2001. The best LAN was at Hectic's place (200 km north of Lisbon).
In these LANs we played mostly CTF and a bit of DM.
What was amazing about this was the spirit between the players.
The bounds created between these persons are Quake itself.
That's what makes Quake unique. Besides playing all night until Sunday's noon, we often went out for drinks, dinners and fun.

I'm sure everyone who attended these LANs today have a feeling of nostalgia.
About the LAN itself, well, it was CTF all the way as i said.
There were 2 rooms (20-30 ppl in a garage), one for red team, the other for blue.
Ppl shouting at each other was a constant, the flag was the most important :) "VAI BUSCAR!!" was yelled when he/she captured.
The ones who didn't played CTF before became addicted.

QW CTF is the best mod/game of all time (c) Trouble


Madeira Island

Many LANS happened in Madeira between 1997 and 2002.
ztranger organized quite a few at his school, Liceu Jaime Moniz.
We cannot forget that every day people used to get together at "Minha empresa" at "Oudinot Shopping" playing hours and hours at that Cyber place being charged by the hour.
hammer hosted one at his place but mostly were at nitemare home garage.
Between QuakeWorld, smoking and drinking , bonds were being reinforced and nowadays some members always get together at least once a year for a dinner, good times and more smoking and drinking :D
Last gathering was in December 2019 when mushi flew over for a unforgettable Christmas dinner.
More to come soon :)


QW Servers

http://www.quakeservers.net/quakeworld/servers/c=17/
clanrot.org:28501
clanrot.org:28502

Discord Server

IRC-channels

External links