NA QuakeWorld Draft 2/rules

From QWiki
Revision as of 19:34, 22 January 2025 by Bance (talk | contribs) (Created page with "== Rules == * '''Teams:''' Teams will be drafted on Feb 9th. * '''Maps:''' DM2, DM3, E1M2, SCHLOSS. * '''Standins:''' Standins are allowed in the case that a player cannot...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Rules

  • Teams: Teams will be drafted on Feb 9th.
  • Maps: DM2, DM3, E1M2, SCHLOSS.
  • Standins: Standins are allowed in the case that a player cannot make it, the standin must be approved by the tournament organizer and the opposing team. The goal should be to preserve original balance and standins should only be used as a last resort.
  • Match procedure: BO3. First map pick by the team who is selected by cmd rnd (rnd team1 team2).
  • Server settings: Standard settings set by command /4on4. Remember teamoverlay ON.
  • Matchtag: Set matchtag to have an option to pause the game: "/4on4 NAQW Draft 2"
  • Reporting: Report the game with screenshots to Bance on discord.
  • Client: Allowed clients: ezQuake 3.6.x. and the latest version of unezquake.
  • Ruleset: smackdown or smackdrive.
  • Cheating and misbehaving: Automatic kick and ban.
  • Changing Rules: Rules can be changed during the season for the benefit of NAQW Draft 2.
  • The primary driver for server selection is to find a server where the teams have similar average pings and to minimize that average.
  • The pings should be the most even for the two teams and measures like cl_delay_packet or proxy rerouting to balance pings should be employed. A team with a higher average ping than their opponent on a given server may request the opponent to do this (or change server to somewhere with lower average ping).
  • Matches must be played on NA servers.