Maphub v1
Maphub v1 is the first iteration of the server default map, where players can see popular maps in various categories and enter them through teleporters.
Concept
Everyone knows start, the unforgettable initial level where you choose difficulty and campaign world in single player quake. For multiplayer, start.bsp is a rare sight in FFA's.
When you connect to an empty server, you'll land on a per-server set default map - usually dm3 or aerowalk. Statistically they're the most popular maps in 4on4 and 1on1 respectively.
bps wanted more visual suggestions to what maps could be played. Using the well known theme of start.bsp, but extending it to fit in more modes and maps. Using real geometrical text (works even with drawflat) as labels above teleporters. Grouping maps in 7 most played modes, there's alot to pick from. Entering a mode teleporter, i.e. "1on1", takes you to a room with teleporters to assorted 1on1 maps. If you want to go back, turn around and there's an exit teleporter back to where you started.
Teleporters
The map sends a ktx_votemap <map>
to the server, just like if you had typed the mapname in the console.
If you are alone on the server, the map will instantly change. If your are not alone, console will print "player suggest <map>" and you will get teleported back to spawn. Other players may jump into the same teleporter to agree, or jump into another teleporter to vote for something else. Or just use normal console mapchanging proceedure and type in the suggested mapname, or use /agree
.
Gallery
Credits
- lurq - always around QA of lights and technical aspects.
- meag - open minded from the start and willing to do necessary server changes for it to work.
- BLooD_DoG - delivering CTF map names
- Anni - delivering RACE map names
- Andeh - map testing
- BogoJoker - map testing
- Deurk - pushing new releases of ktx/mvdsv to enable this